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Help decide Velm skills distribution
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07-11-2007, 11:39 AM
Post: #1
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Help decide Velm skills distribution
![]() I have just acquire Velm. I cannot decide where to put my skills. Here's the list of skills, to save time to check the list. I already maxed out Group Healing and currently have 17 free skills. |
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07-11-2007, 12:50 PM
Post: #2
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RE: Help decide Velm skills distribution
Well, I can help, but my logic is not the same as most people's logic in this game. So I'll give my logic and then what the conventional logic is.
My logic is that you should max out Mesmerization and Celestial Hammer, and put 7 points into each innate. I know both of them are pretty much useless for Terask, but in between now and that big dragon, you'll save a lot of time when you can shut up three enemies and stun the fourth while you attack it. I have used that strategy many times, and it's helped me immensly. Conventional logic is that you max Group Shielding, max ICH, and then bring IMD up to 14. I'm not a subscriber to this method for two reasons-One, the innates are just as good at 7 as they are at 15 or 14, and two, group shielding is not part of a good offensive setup. It's up to you, really. It all comes down to Stunning or Defense? |
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07-11-2007, 12:54 PM
Post: #3
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RE: Help decide Velm skills distribution
Are you in normal/evil or insane?
I'm in evil. At the end of my normal, I had Maxed out: Group Healing, Mesmerization, Group Shielding. Then 10 for Haste and 5 for Defence. ´¨¨)) -:¦:- Fweem -:¦:- ¸.´ .´¨¨)) ((¸¸.´ ..´ -:¦:- ascii art <3 -:¦:- -:¦:- ((¸¸.´*™ |
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07-11-2007, 05:05 PM
(This post was last modified: 07-11-2007 05:06 PM by smoker.)
Post: #4
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RE: Help decide Velm skills distribution
I'm on normal mode. Since I already have 15 in GH. Can't it be stunning and defence? I'm about to max out Celestial Hammer because that's what the NQII guide said.
What exactally does CH do? Is it a casting skill? or an Attack skill? Does it stun all enemies or just the one i am attacking? |
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07-11-2007, 05:06 PM
Post: #5
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RE: Help decide Velm skills distribution
I have absolutely no preference for Celestial Hammer. Besides, guides are all opinions.
´¨¨)) -:¦:- Fweem -:¦:- ¸.´ .´¨¨)) ((¸¸.´ ..´ -:¦:- ascii art <3 -:¦:- -:¦:- ((¸¸.´*™ |
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07-11-2007, 06:38 PM
Post: #6
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RE: Help decide Velm skills distribution
How much defence do each of my characters get when I max out Group Shielding?
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07-11-2007, 06:45 PM
Post: #7
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RE: Help decide Velm skills distribution
i don't remember...i think it was like, 37 or something.
´¨¨)) -:¦:- Fweem -:¦:- ¸.´ .´¨¨)) ((¸¸.´ ..´ -:¦:- ascii art <3 -:¦:- -:¦:- ((¸¸.´*™ |
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07-11-2007, 09:39 PM
Post: #8
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RE: Help decide Velm skills distribution
I would use 10 points in the innates and single healing, Then work on celestial hammer (is an special attack). This in normal and evil... on insane i'm trying group shielding instead the hammer.
Sufriendo Utopias Undergoing Utopies Se habla español / english spoken
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07-12-2007, 10:37 AM
Post: #9
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RE: Help decide Velm skills distribution
Why would I waste another 10 points on single healing of I already have 15 on group healing.
Update: I currently have 20 free skills for Velm. |
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07-12-2007, 08:21 PM
Post: #10
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RE: Help decide Velm skills distribution
smoker Wrote:Why would I waste another 10 points on single healing of I already have 15 on group healing. Ok... then not 10 points. I said it because sometimes one gets a lot of damage when the others barely receive damage. In this case if you use group healing it will underheal the damaged one and kill the opportunity of "curing" the curses (like mesmerize) your opponents throw to you. Sufriendo Utopias Undergoing Utopies Se habla español / english spoken
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07-13-2007, 10:10 AM
Post: #11
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RE: Help decide Velm skills distribution
Okay, I just put 6 skills points on Memorization to test it out.
That's leaves me 15 skill points lefted. Currently now I have 15 on Group healing and 6 on Memorization. What to do with the other 15? |
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