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Constants for 11 Mill
07-01-2007, 03:24 PM
Post: #1
Question Constants for 11 Mill
I was wondering what would be the best Constants for my pet for around 11 million

Stats:
Hit Points: 570 / 570
Strength: ULTIMATE (273)
Defence: GREAT (36)

Species:
Kacheek

Current Weapons:
Black Frost Cannon
Honey Potion
Kacheek Life Potion

I don't want a 100% freezer, I'm not morphing my pet
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07-01-2007, 03:33 PM
Post: #2
RE: Constants for 11 Mill
Do you battle 1 player or 2 player?

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07-01-2007, 03:40 PM
Post: #3
RE: Constants for 11 Mill
Both, Mainly 1P

I was also thinking of getting a Clawed Shield, but that would be taken away from my 11 Mill
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07-01-2007, 06:04 PM
Post: #4
RE: Constants for 11 Mill
I would use WoR and PKiln, then use the rest for training.

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07-01-2007, 06:50 PM
Post: #5
RE: Constants for 11 Mill
As much as I normally advocate for training, 11 million is not going to be close to enough to balance that lab rat out via codestones.

So for weapons suggestions, I'd recommend full-type-blocking dual duties, especially for 1p. Get a Yooyuball Players Sling and a Ring of the Lost, as there is a finite supply, the prices are unlikely to drop. Then get a Heavy Robe of Theivery, since you have a lab pet, you should have the movement and the steal is sometimes huge in 1p. Then think real hard about covering some additional icon types by getting Pirate Captains Hat or Clawed Shield / Flame Reflectozap.

With what you have left over get a Scuzzys Comb and/or a Sword of Apocalypse and keep your eye open for a pair of cheap Prickly Potions - they'll only be useful to you against 700 boost 1p opponents.

Alternately, if you just want to go for offense then your options are

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