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Guild Quest Organization
02-13-2007, 04:42 PM
Post: #12
RE: Guild Quest Organization
Just imagine the average amount of people waiting at Kerning PQ or Ludi PQ times by 10/20 depending on average guild size.

That will be the amount of people waiting to try and get in to Guild PQ. For many of these guilds, most will never get a chance to get in. By introducing the queue it allows all guilds to participate

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02-13-2007, 04:48 PM
Post: #13
RE: Guild Quest Organization
But it makes it take a ridiculously long time, over a week, in order to get in. Besides, it wouldn't be as bad as you're suggesting.

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02-13-2007, 05:58 PM
Post: #14
RE: Guild Quest Organization
I like the idea of a queue. But the waiting time is wayyyy too long. Is there one gq at a time for the server, or one for each channel?

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02-13-2007, 05:59 PM
Post: #15
RE: Guild Quest Organization
Each channel, I think.

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02-13-2007, 06:37 PM
Post: #16
RE: Guild Quest Organization
I don't remember reading about that aspect of the guild PQ. What does it mean to be #22? (Haven't been on MS for awhile... busy with school, sorry Smile)

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02-13-2007, 06:38 PM
Post: #17
RE: Guild Quest Organization
Our guild is at position #22 I think.

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02-13-2007, 06:57 PM
Post: #18
RE: Guild Quest Organization
But what does being at position #22 mean? o.o

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02-13-2007, 07:00 PM
Post: #19
RE: Guild Quest Organization
GIR Wrote:Just wondering, am I the only one who considers the method of entering a guild PQ to be rather... stupid?

Yea, if your guild isn't on the map, you shouldn't be able to be on the list Dry;;

Why not just scrap getting in on the current list you guys are on and get on after the server check =P

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02-13-2007, 07:20 PM
Post: #20
RE: Guild Quest Organization
yoshidude65 Wrote:But what does being at position #22 mean? o.o

There is a queue with the PQ, we are in the place 22 on that queue.

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02-13-2007, 07:40 PM (This post was last modified: 02-14-2007 06:33 AM by Mike.)
Post: #21
RE: Guild Quest Organization
Yes Spaz, one per channel, we are at channel 11. I hear it's a lot easier to get in at Bellocan, haha :/
If anyone is online now, anson and I are going in the guild quest for fun, whisper mike411 on scania!!

So, we actually got in the guild quest, we failed at the 'hit statues in order' part haha.

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02-14-2007, 06:56 AM
Post: #22
RE: Guild Quest Organization
Ray.mond from sleepywood.net Wrote:STAGE 1

You watch the pattern of flashing statues, the mimic it. The first time is 4 statues, the second 5, and the last time is 6. Our guild divides this stage into 3 parts; A, B, and C. Once a statue in your designated area flashes, you shout out your letter. After all of the statues have flashed, you hit your statue, then signal to the next person in line to hit theirs.

That means:
1)Only hit statues when they have done flashing
2)Only hit once
3)Different people to different positions

Also if you have been inactive for months, your position in the guild will be removed for recruiting other people.

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