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Werebunny IDB
09-26-2006, 12:53 PM (This post was last modified: 10-13-2006 08:24 PM by Bunnylover.)
Post: #1
Werebunny IDB
WereBunny


Werebunny is a split of werewolf. Werewolf is a roleplay game in which the townfolk, (also known as Innocents) discuss who among them is evil and they must vote those people out. The evil teams or players goal is to be the only team left standing or to mathmatically win over the other teams. A whole team must either win or lose, if you die but you are part of the winning team you still win. Also works the other way around, if you die and lose you will get what place trophy that your team came in.


Rules


Every player has the right to discuss who they want to vote for in the game. I will carry out the execution of the person who gets the majority. If a majority is not reached it will be decided in another manner. Lieing is accepted in this game so if someone lies to you and you get upset it is part of the game and I can do nothing about it. You can't copy and pm's from me or make up a pm from me and post it in the game thread. Dead players must post in the werebunny groupies' thread and cannot share any information they may have gotten after death or say any information that isn't known to the general living public. Dead players may not pm or talk to live players about werebunny at all. Doing so could result in being blacklisted from any games that I might run in the future or if other MC's see fit. Players may pm each other. Secret powers may not be discussed on the game topic or else it will merit a modkill.  A bad guy may not publically announce his/her role without permission of the other evil members of that team. If it is a 1 man team then they may announce his/her role. If you want to quote a conversation from a pm or chat service you must get permission of everyone who was in that conversation, including me, before you can post it publically. If you do not post within 48 hours of the game you will be replaced or modkilled. Resurrection is a possibility in the game so dead players should still pay attention to the game just incase.  You may also not try hint anything to anyone in groupies. Or else it merits losing whatever your trying to tell people or being modkilled, or being blacklisted.  Example for groupies, saying "You should vote for soandso" or "Everyone vote for soandso now".

Anything that you find is questionable behavior or are not sure if you can do something should be pm'ed to me. If you have any questions about something throughout the game feel free to pm them to me.


Time


Day ends at 7:00 pm NST All abilities that must be carried out in the day have to be send before that time. Night ends at 8:00 PM NST All night lists and abilities must be sent to me before 7:50 pm NST or else you will not get to use your role for that day which could cost you or your team. I will post any night deaths around 8:00 pm NST. As I have have a life if I can't be on at those times I will say so and will adjust the times accordingly.


Voting


You have untill 6:59 pm NST to vote, voting closes at 7:00 pm NST. Voting set up is as follows
Vote: player A if you wish to change your vote you must do it like this
Unvote: Player A
vote: Player B
I will post vote updates every chance I get after a new vote is cast. When there is a majority of 51% or higher out of all the players. Any secret power or role that can stop an execution must be used before 7:00 pm NST. If there is not a majority by this time no execution will be held. If you do not know who to vote for or don't want to vote you may vote for no one. I will execute no one if that is the majority decision. (ex vote: No one)
(Eg - 15 people left, if 7 people vote that is not a majority, 8 people would be a majority.  If there were 16 people left 8 is not a majority as 8 is not 51% of 16.


Secret Powers


There will be some secret powers.

Roles (secret identities) and secret powers are different. A secret power is a power that is given to a player to do or not do a particular thing. Secret powers can be single use or multiple use. In my PM, I will tell you. If it isn’t clear, PM me and ask me.

Secret powers are in addition to a player’s role. Therefore, plain townfolk could have a secret power. Likewise a special character could have a secret power. Even a baddie could have a secret power. Some players may end up with more than one secret power.

Some secret powers and items may be duplicated in that more than one player may have the identical secret power. Not all players will have secret powers. Also, some secret powers may be given out during the game. There are situations where secret powers may be removed during the game or may be stopped from working for a period of time.

When a player is killed by a bad guy or by townfolk (other than execution), that “team” will usually received that player’s unused secret powers. Secret powers held by an entire team die with the last member of the team.

The fact that one has a secret power and what it is can not be revealed until after the secret power has been completely used and you have received the result or the result has been publicly announced (as the case may be). For example, if you have a secret power that allows you to do something 3 times, the power can not be revealed until after it is used the third time. However, you can not reveal it after your death if you did not publicly reveal it while alive. If you are unsure whether you can reveal a secret power, ask me.

If you reveal an unused secret power you lose it immediately on revealing it or will be modkilled if that is necessary to prevent harm from the rule violation.

You may not falsely claim to have an unused secret power or item. That is considered to be the same as claiming an unused secret power.

Remember abilities given to you by virtue of your role itself are not secret powers unless labeled as such in the initial PM from me. Some players may have an ability as part of a role that is not a secret power; therefore, they could reveal that ability (example: ability to name an heir). Other players might have the secret power to name an heir and could not reveal the secret power.


Players

Piro - Modkilled Day 5
jakachuy - Shot Day 11 - Confused Hare
professorelite - Bitten by Werebunnies Day 10 -Resurrected Day 13 - Holder of Broccoli
Q77 - Executed Day 14 - Resurrected Day 16 - Retribution Brother
revival_wiz_kid
oogabooga - Sacrificed Day 16 - Converted Retribution Brother
brett618 - Executed Day 5 - Werebunny
Lord_Owlstar - Bitten by werebunnies day 7 - Towsfolk
Asynchrony - Died by plant poison Day 3 - Resurrected Night 3 - Day Killed by Werebunny Day 7 - Resurrected Day 9 - Incinerated Day 14 - Veterinarian
Theonlysaneone - Modkilled Day 11 - Towsfolk
senor_skunk - Executed Day 9 - Werebunny
Mirumoto Meta - Stabbed by RB Night 11 - Necromancer
Chicken - Stabbed by RB Night 4 - Resurrected Day 5 - Resurrected Day 9 - Stabbed by RB Night 14 - Healer
lackadazed - Stabbed by RB Night 15 - Group Councelor - Heir to ssr/Heir to Mirumoto Meta
[b]Ryguy - Bitten by werebunny Night 5 - Retribution Brother

Kirby_oh - Executed Day 8 - Resurrected Day 16 - Converted Retribution Brotherhood
cateraction - Died by plant poison Night 7 - Retribution Brother
T.M.C- Stabbed by RB Night 3 - Resurrected Day 12 - Executed Day 15 - Rabbit Sharpshooter
seashell2_js - Stabbed by RB Night 12 - Townsfolk
WIS - Executed Day 7 - Rabbit Worshipper/converted Werebunny
ssr - Bitten by Werebunnies Day 2 - Botanist
metalwarrior - Executed Day 11 - Werebunny
stimulatus - Bitten by Werebunnies Day 1 - Rabbit detective
PK - Stabbed by RB Night 16 - Heir-Stimulatus
Kugetsu
Regelus - Executed Day 3 - Necklace of the Werebunny

[Image: werebunnysig.gif][Image: harez.jpg] you will be missed
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09-26-2006, 01:40 PM (This post was last modified: 09-26-2006 03:42 PM by Bunnylover.)
Post: #2
RE: Werebunny IDB
OoC: I refer to a harez in my plot, for those that don't know idb used support pets and my pet was a harez, you can see what they look like in my sig.

        Bunny and his friend Babs, the giant harez, have been on many adventures, fighting off people sized, vicious rabbits, whack-job cult members, serial killers, and all sorts of other beasts and demons.  Going from town to town, and even a couple islands once in awhile helping out the local townspeople with their problems.  It's almost become a job to them by now.  Well, wouldn't it be so fitting for another adventure.  Reports in the Neopian Times have said that there has been some strange goings on Roo Island.  A small tourist town, outside King Roo's kingdom, has closed it's ports and is not responding to King Roo's challenges to his dice a roo games.  So, bunnylover and Babs set off on the fastest ship they can get to Roo Island.
         "You know Babs, looking out over the water gives me bad memories of the last time we visited an island." replied Bunny.  Babs just nods but has a look of nervous anticipation on her face.  "I know I want to see what the problem is too,  Roo Town is one of my favorite places to shop even though I haven't been there lately." says Bunny.  The captain of the boat a little on edge with all the rumors going around the docks about what is going on in Roo Town completely misses the fact that land has come into view.  Jagged, partially exposed rocks jut out of the water in random spots as the boat nears Roo Island.  "Um Captain, the waters are looking a little dangerous here, I think we should slow down being so close to land."  Says Bunny nervously to the Captain.  The Captain, finally alert tries to maneuver the boat clear of a large rock blocking the boats path.  He does only to catch a shallower, sharper rock on the side of the boat.  The boat rocks violently and the Captain gets thrown overboard and grabs on to the rock.  He is stuck on the rock and can't move because the boat is also caught on the rock and if he were to move the current would pull him under the boat killing him in the rocks.  Babs leaps over the side of the boat, grabs the tired captain by the shirt collar and Bunny lowers a life preserver down and with the help of the rest of the ship's crew, pulls them back up.  The boat is recked so the Captain tells Bunny and Babs to take a row boat to Roo town and solve whats going on there and to get help as quickly as possible.
             Bunny and Babs then row to Roo Town, just a mere 2 miles down the coast of the rocky island.  The docks are empty so Bunny ties up the rowboat to an empty spot and walk into the town.  The town is also empty, strange for such a big tourist location.  Bunny and his rather large Harez friend walk and or hop into the town Inn.  A Bartender is in the bar and tells Bunny, "A new customer, oh thank you, what would you like, we have all kinds of drinks and food?  Would you like a Roo Town Mug?  How about some Roo Town frisbees?"  asks the Bartender.  Sorry um...no I'm fine, and maybe later for the items.  Why are there so few people around and where are all the tourists?" asked Bunny. "As far as tourists go, your it, and the towns people are around, just hiding, we have had some strange things happening lately.  Murders, strange non-friendly people showing up and whatnot." Says the bartender, shaking a bit.  "Well, what your describing sounds familiar, me and my friend here would be glad to help this town out, for a small favor." says Bunny. "Of course, anything to finally get tourism back, I haven't sold any Roo Island Merchandise in weeks, and no one will pay for my cooking.  What favor could this town do for you?" says the Bartender.  "The boat I came here on had an accident, it's stuck on some rocks about 2 miles west along the coast and they desperately need some help." replies Bunny.  "Sure, but how are you going to help us out?"  asks the bartender.  
             "Here's how it will work, you get all your citizens to meet in this bar before night time and they have to decide which among them they want to execute.  I know it sounds rough but you have some towns people who are not who they claim to be and they must be found out.  My friend Babs here, is quite talented in the quick kill so even if you pick wrong, the victim will not suffer." So I'll meet you back here at 7:00 pm NST tomorrow. Goodluck.

[Image: werebunnysig.gif][Image: harez.jpg] you will be missed
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09-26-2006, 01:59 PM
Post: #3
RE: Werebunny IDB
Ohmy First to post? you spelled citizens wrong in the 4th last lineToungue

Muhahaha?
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09-26-2006, 02:08 PM (This post was last modified: 09-26-2006 02:09 PM by oogabooga.)
Post: #4
RE: Werebunny IDB
If you don't get a role are you plain civillians? Toungue

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09-26-2006, 02:11 PM
Post: #5
RE: Werebunny IDB
oogabooga Wrote:If you don't get a role are you plain civillians? Toungue

with so few players, I doubt there will be any plain civilians...I think ooga is trying to pretend he is plain innocentLiar

The WW board seems rather slow to start... I wonder where everyone is!Raiseeyebrow

Muhahaha?
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09-26-2006, 02:12 PM
Post: #6
RE: Werebunny IDB
No, you don't understand, I didn't get a role. I have 0 PMs in my box. Dry

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09-26-2006, 02:18 PM
Post: #7
RE: Werebunny IDB
I guess this obviously means that Q77 isn't a plain civilian, eh? Well, lets hope he doesn't want to eat us Ohmy

Ooo... found a pet that I forgot about... XD
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09-26-2006, 02:19 PM
Post: #8
RE: Werebunny IDB
If it makes you feel better I'm still waiting for a PM too.

Must.. resist.. urge to comment on spelling... Wink
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09-26-2006, 02:22 PM
Post: #9
RE: Werebunny IDB
Hehe lacka. And grammar..... and - *Gets modkilled*

[Image: oogabooganewsig1.jpg]
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09-26-2006, 02:28 PM
Post: #10
RE: Werebunny IDB
I don't have a role yet either =O
I should have had third post, but I had nothing interesting to say.
And still don't. =]

[Image: MSsig.png?char=Holikoy&bg=zakum]
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09-26-2006, 02:33 PM
Post: #11
RE: Werebunny IDB
^ W
l H
l O
l M
l G
l SPAM ALERT!!!

Toungue I could have had first but I didn't know if we could post w/o a role....

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