08-13-2008, 01:04 AM
I'm cataloging and refining the ideas I've had to use in WW games, some are mechanics, others are variations, others still are only themes...
The List (updated nov 11)
1. Superhero, sidekick, villain:
You have powers and weaknesses, one of the things you know is the name of the player with your sidekick. The bad news is that the villans get bonuses if they use a power on the right hero. Hero's will be powerful, sidekicks under powered, but the villans will be the balance to hero's.
2 Blind wolves: Katya
Wolves do not even know how many they are. In the darkness they strike, the villagers they hide, we will see if blindness takes victory from them.
3 Bloody Mary:
Massive shields, and massive life. If you think your safe and can take your time, think quick, and do not say her name...
4 I'm in the Mood:
Six teams, three of you are innocent today, but will you be innocent tomorrow, or them, or anybody? Shame that your powers only work when the stars are right, or it would be easier to take down those infadels.
5 Abomination: http://freefall.purrsia.com/ff600/fv00523.htm
What if only the innocents could see the danger within your team?
6 Afterlife:
What if death was only the beginning. A hard game to run, for the factions take new powers when dead from those alive. Two games running side by side, groupies seperate from graveyard, and they interact in devious ways.
7 Kingmaker:
Day 1, nobody, simple majority, if you've seen it too often, then let us bring divine right to our little village, if the story is true, there is even something that can help us find the right one to rule forever.
8 Rescue:
Another twist to voting, much done in secret here, even your vote to be mailed in, given another secret to hide, will evil hide within it, will your village fall apart in fear?
9 Alice in wonderland, Through the Looking Glass:
A possible series of games baced on having two play threads that have seperate voting tallies, unlike a house system. You can change between one to the other at the end of each day should you like, but who's to say your powers are the same, or even your team?
10 Shortest Game of WW Ever:
You have a kill, but only one kill. You know it woln't miss, but you also know that once you use it, your name will be tied to the corpse. If yours was the only power like that, you would be safe, but the world is deadly, and everybody can kill.
...
So, what do you think?
The List (updated nov 11)
1. Superhero, sidekick, villain:
You have powers and weaknesses, one of the things you know is the name of the player with your sidekick. The bad news is that the villans get bonuses if they use a power on the right hero. Hero's will be powerful, sidekicks under powered, but the villans will be the balance to hero's.
2 Blind wolves: Katya
Wolves do not even know how many they are. In the darkness they strike, the villagers they hide, we will see if blindness takes victory from them.
3 Bloody Mary:
Massive shields, and massive life. If you think your safe and can take your time, think quick, and do not say her name...
4 I'm in the Mood:
Six teams, three of you are innocent today, but will you be innocent tomorrow, or them, or anybody? Shame that your powers only work when the stars are right, or it would be easier to take down those infadels.
5 Abomination: http://freefall.purrsia.com/ff600/fv00523.htm
What if only the innocents could see the danger within your team?
6 Afterlife:
What if death was only the beginning. A hard game to run, for the factions take new powers when dead from those alive. Two games running side by side, groupies seperate from graveyard, and they interact in devious ways.
7 Kingmaker:
Day 1, nobody, simple majority, if you've seen it too often, then let us bring divine right to our little village, if the story is true, there is even something that can help us find the right one to rule forever.
8 Rescue:
Another twist to voting, much done in secret here, even your vote to be mailed in, given another secret to hide, will evil hide within it, will your village fall apart in fear?
9 Alice in wonderland, Through the Looking Glass:
A possible series of games baced on having two play threads that have seperate voting tallies, unlike a house system. You can change between one to the other at the end of each day should you like, but who's to say your powers are the same, or even your team?
10 Shortest Game of WW Ever:
You have a kill, but only one kill. You know it woln't miss, but you also know that once you use it, your name will be tied to the corpse. If yours was the only power like that, you would be safe, but the world is deadly, and everybody can kill.
...
So, what do you think?
