07-31-2008, 12:31 AM
Once my turn in the Werewolf hosting rotation comes around, I'm going to be hosting Boingwolf. For that, I want to see what I'm forgetting about the old shop system (which the game will be based on).
For groups, we had The Mod Squad (TMS), Shaft, Forte's Freedom Fighters (FFF), and GIR and Cannon. Insanity was the group I couldn't remember the name of. Also, did FFF actually do anything?
Items
Golden Coltzan's Statue: Generated items. If it generated a Magical Tomato (could it generate Magical Tomatoes?), Allegiance to Finalhit, or Mob Boss, it would explode afterwards.
Allegiance to Finalhit: Gave uber protection from stealing (I can't recall what it actually did, though)
Flour Shrine (can't recall the exact name): Generated both varieties of Flours. (Were they just Title and Sig Flours, or did they have other names?)
Mob Boss: Generated Goons and Pant Devil. (No Sticky Hands?)
Gormballs: Could be passed around for boings, would explode occasionally. The user could choose between 2 and 5(?) seconds to hold it for, increasing both risk and reward.
Pointy Dart: If thrown at a user holding a Gormball, the Gormball would explode.
Cauldron (Cooking Cauldron? Cooking Pot?): Could mix items. (What was the junk item it usually generated?)
Pink Scorchstone: Dealt damage to anyone trying to peep into the owner's inventory. (Had a small chance of destroying the ECA?)
Everlasting Crystal Apple (or was it Organic?): Allowed you to view other's inventories.
(Red) Sticky Hand: Allowed you to steal boings from others (transferring the Sticky Hand to them, unless it ran out of sticky).
(Yellow) Pocket Sticky Hand: A weaker Sticky Hand.
(Green) Lime Sticky Hand: (I can't recall how effective this one was.)
Rotten Tomatoes: Could be thrown at other users, and each hit racked up a tally. After the first throw they became two(?) Smooshed Tomatoes that had the same use, but would disappear once used.
Title Flour: Allowed you to change someone's Title. (Did it have another name?)
Sig Flour: Allowed you to change someone's Signature. (Did it have another name?)
Magical Tomato: Allowed the user to create their own forum.
Cup of Water: Washed away the Scent of Blinblue and Skunk Perfume. (Did nothing on initial release?)
Boing Dice: Gave or took up to 150(?) boings.
Money Tree (and Money Tree [Free]): Gave 50(?) boings to someone in negs, but can't bring a person higher than -50. At some point they were modified so that only one could be used each day.
Pant Devil: Steals boings.
Goons: Steals boings.
Scent of Blinblue: Makes your Sticky Hands more likely to fail, makes others' less likely to succeed against you.
Skunk Perfume: Makes your Sticky Hands more likely to fail, makes others' less likely to succeed against you.
Theft Insurance: Offered protection against Pant Devil and Mob Squad.
Hire Vira: Offered stronger protection against Pant Devil and Mob Squad.
Nova: Put up to 1000 boings into it, shine it each day, and get more boings out than you put in. (Was it 10% gain for regular Nova? And weren't there maybe two others?)
Stinkbomb: (Cauldron-only, a fusion of Gormall and Skunk Perfume(?). I don't recall how much damage it did. I think it was after my time.)
Flood Defense: Allowed the user to bypass flood control?
Discount Medallion: Gave a 10% discount on all items (and allowed access to a VIP Shop?).
Boing Bag
Ice (Invisible?) Scorchstone: Let you know who Sticky Handed you.
Transfusion: Transfers one Tomato Hit from someone else to yourself.
Switcher(?): Switches your Boing count with the person with the closest Boing count to yours(?).
Anti-Boing Spray: Made you immune to all things boing for one(?) week.
I remember very little of the Pet items. There was both Food and Comfort, and I know there were eight school items (one of which was a Globe, and several of which were books...). Oh, and there was some item that allowed you to transfer Pets.
Lime Juice
Comb(?)
Turkey
Pinky and the Brain was Finalhit-only.
Sharkles generated boings.
Klawz generated Pant Devils(?).
Wobbles generated Boing Dice.
Chirrbles generated Rotten Tomatoes(?).
Krabz generated Gormballs.
Chirp generated ???.
Scratch generated ???.
Kemewek generated ???.
Hampton generated ???.
Heehaw generated ???.
Does anyone remember anything to help me out? (Feel free to reminisce, too, if you want.)
It should be noted that this post has been edited to include what others have mentioned. I'll try to organize it later, or something. Thanks to: anson, Benladesh, xelo_11, everyone in the thread Xelo linked to
For groups, we had The Mod Squad (TMS), Shaft, Forte's Freedom Fighters (FFF), and GIR and Cannon. Insanity was the group I couldn't remember the name of. Also, did FFF actually do anything?
Items
Golden Coltzan's Statue: Generated items. If it generated a Magical Tomato (could it generate Magical Tomatoes?), Allegiance to Finalhit, or Mob Boss, it would explode afterwards.
Allegiance to Finalhit: Gave uber protection from stealing (I can't recall what it actually did, though)
Flour Shrine (can't recall the exact name): Generated both varieties of Flours. (Were they just Title and Sig Flours, or did they have other names?)
Mob Boss: Generated Goons and Pant Devil. (No Sticky Hands?)
Gormballs: Could be passed around for boings, would explode occasionally. The user could choose between 2 and 5(?) seconds to hold it for, increasing both risk and reward.
Pointy Dart: If thrown at a user holding a Gormball, the Gormball would explode.
Cauldron (Cooking Cauldron? Cooking Pot?): Could mix items. (What was the junk item it usually generated?)
Pink Scorchstone: Dealt damage to anyone trying to peep into the owner's inventory. (Had a small chance of destroying the ECA?)
Everlasting Crystal Apple (or was it Organic?): Allowed you to view other's inventories.
(Red) Sticky Hand: Allowed you to steal boings from others (transferring the Sticky Hand to them, unless it ran out of sticky).
(Yellow) Pocket Sticky Hand: A weaker Sticky Hand.
(Green) Lime Sticky Hand: (I can't recall how effective this one was.)
Rotten Tomatoes: Could be thrown at other users, and each hit racked up a tally. After the first throw they became two(?) Smooshed Tomatoes that had the same use, but would disappear once used.
Title Flour: Allowed you to change someone's Title. (Did it have another name?)
Sig Flour: Allowed you to change someone's Signature. (Did it have another name?)
Magical Tomato: Allowed the user to create their own forum.
Cup of Water: Washed away the Scent of Blinblue and Skunk Perfume. (Did nothing on initial release?)
Boing Dice: Gave or took up to 150(?) boings.
Money Tree (and Money Tree [Free]): Gave 50(?) boings to someone in negs, but can't bring a person higher than -50. At some point they were modified so that only one could be used each day.
Pant Devil: Steals boings.
Goons: Steals boings.
Scent of Blinblue: Makes your Sticky Hands more likely to fail, makes others' less likely to succeed against you.
Skunk Perfume: Makes your Sticky Hands more likely to fail, makes others' less likely to succeed against you.
Theft Insurance: Offered protection against Pant Devil and Mob Squad.
Hire Vira: Offered stronger protection against Pant Devil and Mob Squad.
Nova: Put up to 1000 boings into it, shine it each day, and get more boings out than you put in. (Was it 10% gain for regular Nova? And weren't there maybe two others?)
Stinkbomb: (Cauldron-only, a fusion of Gormall and Skunk Perfume(?). I don't recall how much damage it did. I think it was after my time.)
Flood Defense: Allowed the user to bypass flood control?
Discount Medallion: Gave a 10% discount on all items (and allowed access to a VIP Shop?).
Boing Bag
Ice (Invisible?) Scorchstone: Let you know who Sticky Handed you.
Transfusion: Transfers one Tomato Hit from someone else to yourself.
Switcher(?): Switches your Boing count with the person with the closest Boing count to yours(?).
Anti-Boing Spray: Made you immune to all things boing for one(?) week.
I remember very little of the Pet items. There was both Food and Comfort, and I know there were eight school items (one of which was a Globe, and several of which were books...). Oh, and there was some item that allowed you to transfer Pets.
Lime Juice
Comb(?)
Turkey
Pinky and the Brain was Finalhit-only.
Sharkles generated boings.
Klawz generated Pant Devils(?).
Wobbles generated Boing Dice.
Chirrbles generated Rotten Tomatoes(?).
Krabz generated Gormballs.
Chirp generated ???.
Scratch generated ???.
Kemewek generated ???.
Hampton generated ???.
Heehaw generated ???.
Does anyone remember anything to help me out? (Feel free to reminisce, too, if you want.)
It should be noted that this post has been edited to include what others have mentioned. I'll try to organize it later, or something. Thanks to: anson, Benladesh, xelo_11, everyone in the thread Xelo linked to


And the insanity forum was really just random role playing and fooling around. I recall just saying random stuff like, "FOOD FIGHT," which would be followed by random posts of food flinging. It had very little point.