02-29-2008, 08:04 PM
Heh....
Garoo Elite Junior Squadron 8 +315
Garoo Elite Strike Commanders 35 +63
Garoo Elite Specialist Riilan 175 +6
Mutant Grundo Scouts 10 +6
Virtupets Militia 66 +26
My Goal for this, was to get their HP above mine, and to kill them atleast once, once their HP was past that point. At the beginning of the fighting my HP was 230, now it is 233. Im using the 85 Boost, so its starting to get a bit tough on the militia, but they're at 242 now, so I beat that goal. I just need to do the Scouts now. Which will be A. Increasingly Boring, and B. A bit harder than the Junior Squadrons, 'since they got the dang Clockwork Grundos. I still haven't maxed on Junior Squadrons, and I need to work on those for like.. 20 more kills, to get them up to my HP, but other than that, I'm doing good. Im pretty sure I can get a 7th kill on Rillan, if he Jades on first turn, and Fiery Gaze or my Elephante Stunray freezes.
Im absolutely maxed out on Commanders.
When they can do 229 Damage, I know its impossible.
. I have 234 HP. So unless Im pretty much at full the whole fight, Im dead. Unless I got chain-freezes, with the stunray, its impossible. Im surprised I got as far as I did. I told myself I would max out at 35. I got to 63. Tells how much I think of my self
.
Im using a pretty crappy set...
Staff of Righteous Fury
Elephante Stunray (Actually pretty good)
Downsize! (I love this, too)
Elephante Unguent ( I love this)
Scarab Ring (I don't use it, since the Pet is labbed, and the defense doesn't matter)
The one death on the Juniors, was because I accidently put my cruddy pet in to a fight, when they were at like 8 + 180 or something. So yeah.
Garoo Elite Junior Squadron 8 +315
Garoo Elite Strike Commanders 35 +63
Garoo Elite Specialist Riilan 175 +6
Mutant Grundo Scouts 10 +6
Virtupets Militia 66 +26
My Goal for this, was to get their HP above mine, and to kill them atleast once, once their HP was past that point. At the beginning of the fighting my HP was 230, now it is 233. Im using the 85 Boost, so its starting to get a bit tough on the militia, but they're at 242 now, so I beat that goal. I just need to do the Scouts now. Which will be A. Increasingly Boring, and B. A bit harder than the Junior Squadrons, 'since they got the dang Clockwork Grundos. I still haven't maxed on Junior Squadrons, and I need to work on those for like.. 20 more kills, to get them up to my HP, but other than that, I'm doing good. Im pretty sure I can get a 7th kill on Rillan, if he Jades on first turn, and Fiery Gaze or my Elephante Stunray freezes.
Im absolutely maxed out on Commanders.
When they can do 229 Damage, I know its impossible.
. I have 234 HP. So unless Im pretty much at full the whole fight, Im dead. Unless I got chain-freezes, with the stunray, its impossible. Im surprised I got as far as I did. I told myself I would max out at 35. I got to 63. Tells how much I think of my self
.Im using a pretty crappy set...
Staff of Righteous Fury
Elephante Stunray (Actually pretty good)
Downsize! (I love this, too)
Elephante Unguent ( I love this)
Scarab Ring (I don't use it, since the Pet is labbed, and the defense doesn't matter)
The one death on the Juniors, was because I accidently put my cruddy pet in to a fight, when they were at like 8 + 180 or something. So yeah.


) I'm starting to wonder if maybe this was actually a war, with a puzzle lead-in, rather than a puzzle plot with battling. (I do think there will probably be further puzzles, though.)