I dont see what is the big deal in here.
Okay, let's say we go to what yoshi suggested. The potion costs will be paid (hence, no net loss from boss fighters), while all GQ participants will get some mesos.
As i understand it, whatever we make out of the GQ's will be to pay the pot costs, and whatever is left will be split to everyone else.
This is what im going to say: why someone would NOT like a system where everyone wins?
Spaz has given the only reasonable arguement about it: complexity. A problem salvageable through deliver and through community help (that we should already have). If im in a GQ i offer myself to keep track what we got and who was in it, but im not in every GQ, still i offer my help in that matter.
The point of net loss is still misunderstood, i think. For the current system (where the only prizes are obtainable at bonus) boss fighters had to rely on luck to get some profit. Now they will get profit (if there is one in the GQ) all the time. How is that net loss for them?
Everyone will get their pots paid, and afterwards, if there's money left they'll get some profit. You could even make it on weekly basis, by adding the totals of each GQ (that, again, im willing to keep track for the ones im in).
And im almost the best person to say this, i use almost no potions, but i get the same prizes at bonus as boss fighters, and i get to keep most of them but for the potion costs (which again, the idea is that they will still being paid before splitting). Fair if you want to keep missing a part of my share, but i think you'd be better if we split
All this, thinking that what the only thing this guild really has is friendship (as hatter said, we have no prestige or anything), and that's worth way more than anything else (for me at least), and it's something that will be protected by this way of calculating GQ's prizes. No more prizes stealing, no more arguements, no more drama.