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Full Version: Advice for a set?
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Species: JubJub
Level: 36
Health: 49
Strength: AWESOME (62)
Defence: EXCELLENT (55)
Move: GREAT (28)
Intelligence: master genius (68)

Currently Equipped:
Mighty Jubjub Sword
Downsize!
Leaf Shield
Blue Scorchstone
Jubjub Helmet of Doom
Patched Magic Hat
Von Roo Dice
Scarab Ring

In SDB:
bunch of motes (useless)
Bunch of snowballs
Metallic Sun Staff
Jubjub boots of speed
jubjub helmet of doom
GHS
Purple Sticky Hand
unstable slime
obsidian dagger

I don't wanna change his species w/ a morphing potion. I don't currently lab, although i want to (if his species gets changed from the lab, i dont care though), but i dont know how much a lab set costs.

i have 598k in bank (want to save at least 100k for stocks), with currently no income (i buy stocks (15np/share) whenever i can, but i dont sell too often), about 200k in shop merchandise i'm trying to sell, and 634k in stocks. main reason i dont have alot of income is because i dont have time to play too often, but i still do some daily's and stocks.

i want to do 1 player atm, but be able to do some casual 2p once in a while (so my equips in 1 player can be effective in 2p as well).

i dont want to buy 1 use/fragile items like 50% reflectors (because i'm not making a constant income).

IMO my best course of action seems to lab until i get decent stats before i get new equips right?

whoever posts, thanks for your input.
I'm not sure on current lab prices, but it's outside your budget.

Ditch Mighty Jubjub Sword, both Jubjub Helmet of Doom, Von Roo Dice, Metallic Sun Staff, Jubjub Speed Boots, Unstable Slime, and Obsidian Dagger.

Equip Greater Healing Scroll (and sell Blue Scorchstone: the only situation where it's still beneficial is when you're trying to beat opponents who can take you out in a single hit where 30 HP more would make a difference).

Buy two Essence of Esophagor: they're useful in both One Player and Two Player. Going with dual-Golden Compass as well would probably be your best bet to further cover Two Player while keeping your set viable in One Player, but it would give you only three offensive options in Two Player.
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