iDB Community Forum

Full Version: NLC nerfed...and glitch debates.
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Pages: 1 2 3 4
The new server check's changes:

Boomers lost their ability to multiply, now they will just follow you around when you hit them
Most potions in New Leaf City have been "price-doubled"
People's impression for Nexon has been changed from "Looking good with improvement" to "<insert swearing words here>"
Victory for crappy computer users who cant handle boomers and those guys with over 1k 50% elixirs

Graph: Split from http://forums.finalhit.org/showthread.php?tid=15978

To view all posts in this topic, please go to here:
http://forums.finalhit.org/printthread.php?tid=17775
4.4K Ginger Ale is still worth it for high-level Mages. Toungue

And if they made it so that a Boomer could only multiply once, it would've solved most of the brokeness of them. :/
Wow, I HATE Nexon. Why did they make those changes? It's not like it was really broken.
Well, what I think is that the Boomer thing was a glitch which they fixed. But sadly, all the people who said that they hate Storage Glitch OPQ are now saying that Nexon should never have removed the multiplying Boomers, even though I kept saying it was a glitch. It's amazing how many times I posted my test to prove that Storage Glitch OPQ is intentional and people just either don't want to be proved wrong or are too ashamed of themselves that nobody has done it or even commented on it.
WiltChamberlain13 Wrote:Well, what I think is that the Boomer thing was a glitch which they fixed.
It's mighty hard to accidentally code a monster that multiplies. They probably nerfed them because of the people they see as being way too high level for it taking it over.
You get flammed like a toast in sw.net because what you are saying is not pleasing everyone. Alot of members here are not pleased too.

You said boomers' ability to multiply themselves is a GLITCH, which means its a mistake made by Nexon when they made the monster.
If what Nexon really expect is a monster which explodes when killed and walk around when you hit it, they WOULD NOT add the summoning ability for no reasons. Even as a mistake, it is way too far. (Unless Nexon coders have SERIOUS problems, but the other monsters being fine says they aren't)

You said GPQ is made for everyone to abuse, which means it is a hidden feature for players to find out. But what I see is that GPQ has ruined the whole community since the glitch was found by public. If you go to the PQ room in ch 1, you would see over 75% of the players looking for party there are looking for GPQ. So to all those that doesn't know the glitch yet or simply wants to try the whole pq, PQing is nearly impossible. Does Nexon really want to get these customers angry? I guess not.

When you compare changing Boomers and fixing the storage glitch, changing Boomers is much easier than fixing the glitch. Trust me, Nexon American coders' coding skill is not better than Korean Nexon coders'.
That's true, but I still think that Storage Glitch OPQ is intentional. I'll tell you guys what my test is about. But first, an introduction to Storage Glitch OPQ is probably needed since most of you have outgrown it.

Basically, Storage Glitch OPQ allows even the non-leader members of the party to clear the Storage stage. It requires a smuggler who can smuggle the pieces out and back in and a party which collects six of the pieces from Storage stage. After collecting all six pieces, the smuggler of the party would give each party member a piece. The party leader would "unlock" Chamberlain Eak. "Unlocking" Chamberlain Eak allows the leader to clear the stage. If you've done other Party Quests, you'd know that the NPC who helps the party do the quest tells everybody what to do in a stage when double-clicked. After the leader double-clicks and presses "Enter", he or she would be allowed to clear the stage the next time he or she double-clicks. After everybody has a piece, the party leader would say a time, which is the time shown as the amount of time left for the party to do the quest at the top of the screen. Everybody would then double-click Chamberlain Eak and press "Enter" or click "Next" when the time comes. This allows the stage to be cleared six times, once by each person of the party, enabling them to get six times the EXP for that stage.

My test is simple. Since both the Lounge stage and Walkway stage require the piece and clicking of Chamberlain Eak to be cleared, my test requires a non-leader person to attempt clearing the stages mentioned. If that non-leader person cannot clear that stage, then there is an extremely high possibility that Storage Glitch OPQ was made on purpose because it would be easy to just change the clearing system of Storage to be the same as Lounge and Walkway. If that non-leader person can clear it, then it's most probably a mistake. I myself have tried it before, but failed to clear Lounge and Walkway as a non-leader member of the party.

anson Wrote:You said GPQ is made for everyone to abuse
If something is made intentionally to be used by people that way, it's not being abused.

anson Wrote:If you go to the PQ room in ch 1, you would see over 75% of the players looking for party there are looking for GPQ. So to all those that doesn't know the glitch yet or simply wants to try the whole pq, PQing is nearly impossible.
The first part of this is correct, but the second part is not. From my experience, not many people actually have the pieces and are online at the same time. The reason people don't really go for the whole PQ is that they get decreased EXP (70% of normal) after they boss. And since people don't want to get decreased EXP, they choose not to boss, maybe until level 70 when they are really strong enough and can survive.

anson Wrote:Does Nexon really want to get these customers angry?
They've been making customers angry with the not-so-good patches such as Korean Folk Town, Omega Sector etc.

anson Wrote:When you compare changing Boomers and fixing the storage glitch, changing Boomers is much easier than fixing the glitch.
It might be easier, but it's not easier by far. If you do my test above and see that only the leader can clear Lounge and/or Walkway, you will understand that all Nexon has to do is change how the stage is cleared, which is by the leader only.

EDIT: Some people say that Wolf Spiders have stopped dropping Ilbis and Blue Screamers. It's likely, but almost impossible to prove. Adding an item to a droplist is simple, but removing it is almost impossible. So now I guess Nexon accidently put in the Ilbis and Blue Screamers that drop like crazy? Or did they just make it so that they don't drop as often?
I will just say two things:

1. Boomers cloning parties cause lag, and lag cause death and d/c to people with low bandwidth.
2. GPQ as the name state is GLITCH party quest, and using them is against the game TOS. I hardly see people frozen by GPQ, but i am sure that if you ask about them to a GM, they will say the same than me.

And i think that all this discussion shouldnt be in this thread.
regelus Wrote:2. GPQ as the name state is GLITCH party quest
Not really, it's Guild Party Quest. People just call it that because they think it's a glitch and because they haven't done my test to see whether it's intentional or not.

regelus Wrote:using them is against the game TOS.
I don't know about this point because the words "Terms of Service" at the bottom of any Maple Story or Nexon page doesn't link to anything for me, so I cannot read it.

regelus Wrote:I hardly see people frozen by GPQ, but i am sure that if you ask about them to a GM, they will say the same than me.
Good, I've never seen anyone get banned for it either. GMs would obviously say that it's against the ToS, which again, I can't see, to stop people from getting mad. But then again, you never know.
regelus Wrote:1. Boomers cloning parties cause lag, and lag cause death and d/c to people with low bandwidth.

Then get a better connection, or don't go to Masteria. This doesn't stop them from including things like Zakum or crazy laggy areas around Henesys and the Ant Tunnels.
WiltChamberlain13 Wrote:Not really, it's Guild Party Quest. People just call it that because they think it's a glitch and because they haven't done my test to see whether it's intentional or not.

You dont need a guild to do this party quest. I dont know where you get the word Guild from

WiltChamberlain13 Wrote:I don't know about this point because the words "Terms of Service" at the bottom of any Maple Story or Nexon page doesn't link to anything for me, so I cannot read it.

That means you can swear here and say you haven't read the forum rules, huh?

WiltChamberlain13 Wrote:Good, I've never seen anyone get banned for it either. GMs would obviously say that it's against the ToS, which again, I can't see, to stop people from getting mad. But then again, you never know.

It ruins the community, enough said.

regelus Wrote:1. Boomers cloning parties cause lag, and lag cause death and d/c to people with low bandwidth.

GM Events and Boss Rampage has the same amount of lag as boomers. They have improved on GM Events by not revealing the event ch but I cant see improvements on Boss Rampage.
Pages: 1 2 3 4
Reference URL's