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I have no clue if this is factually correct since I don't pay much attention at the boss other than not dying, but does Ergoth actually do the 1/1? Because it seems redundant to have the 1/1 on both. I think next time I need to pay attention, but that seems off to me.
After all the statues were gone, I believe we were still being reduced to 1/1, so Ergoth does have that attack
Yes, I am positive that Ergoth himself does 1/1, and that the right knight statue does as well.

Important edit: I found out that you lose the normal amount of experience if you die in a place other than at the boss or as a result of not having protector earrings on.
Yeah, the Devil Slimes give a lot of EXP to make up for being the sacrifice(170x20 for <lvl30 O_o).

Anyway, the Knight Statue drives his sword in the ground, and Green Energy Sword pop up to do the 1/1 attack. I guess it would be possible to avoid that attack, but I can't pay attention enough to do that.

Ergoth sends out blue electricity along the floor that also does 1/1, and that one isn't really avoidable.

You can avoid either if you're invincible from just taking damage, so if you see it coming, hit a monster or something. Toungue
i thought that the min req level of teleport is 15
regelus Wrote:i thought that the min req level of teleport is 15
Someone on sw.net said that it wasn't possible with 15.
Ergoth can't do the 1/1

He does a severe damage to the hp, and reduces mana to 1.

Remember that we needed 300k to blow the left statues.
Metalwarrior Wrote:Ergoth can't do the 1/1

He does a severe damage to the hp, and reduces mana to 1.
Umm...what?
No, he definitely does 1/1. It shows on all characters damage equal to *Max HP-1*.
Yes, the boss can do the 1/1 thingy

You should add a little list in the "Getting Started" part saying what do you need at least to do the full GQ

Required players (one player can take more than 1 req / Remember than you need at least 6 players to be able to do the GQ):
1 Player with lvl30 or below (i am not sure if lvl30 begginers can get into that zone)
1 Assassin or Archer/Xbow man, or a DK with Roar (or maybe a Crusader with Shout) (Roar max range is +400% and Shout max range is +200%)
1 Mage/Cleric with Teleport (maybe lvl15, maybe more)
1 Thief with Dark Sight (lvl10 recommended right?)
1 Hasted player (by skill or by equips)
1 or 2 High level player to kill monsters (with both kind of damage: physical and magic)
1 player clever enough to do the medal/papel/wine/food part
and a bunch of players with godly JQ'ing skills.

also recommended:
- Bring enough potions!
- Bring a CB to blow up statues and maybe Ergoth too (enough mesos too =P )
- Bring a DK and a Priest, to survive make boss room less dangerous.
- Leader must have a GOOD connection to internet.
- Get people ready/trainned to clean the bonus room as fast as possible.
Oh, right, it'd be good to have all the requirements in one place.
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