cooly9052 Wrote:I guess Turcumalus and Faerie Quests is my only option. Since I eventually plan on raising my strength to 200, and if I get my HP to 201, I'm going to have to spend roughly another 700,000NP.
Also, I don't want to do one more kitchen quest because I might risk getting my HP to 201.
Are you one of those people who drives to the next state to save a nickel on a gallon of gas? Do you miss days of work to clip coupons?
Let's do some math, shall we. You are currently at 200 HP, 81 Str and 42 Def. Since you need 20 levels before you can train, I'm going to assume that you are level 80. You say you'd like to get to 200 Strength.
If you do that by training optimally using solely the training school, you are going to first train 20 more levels at a total cost of 80 codestones. You will then have to train your Strength 119 points, at 4 codestones per point, or a total cost of 476 codestones. Thus the optimal path here is going to cost you 556 codestones (minus super bonuses, which I can't predict)
For the sake of argument, let's say that the combination of the lab ray and K-Quests hand you 40 more hit points during the time you're training level. In that case you'll have to train 40 more levels at a total cost of 80 + (5x20) = 180 codestones, and it will now take you 119 x 5 = 595 codestones to train Strength to 200. Thus this case would cost you 775 codestones. That is a substantial cost increase, but you have the same stats AND ALSO 40 more HP. Please note that those 40 HP would have cost you 160 additional codestones, but I'm not going to go that route as you said you didn't want the HP so it shouldn't figure into the calculations.
Instead I'll just note that 556 / 775 = 71.7% and therefor ANY method whatsoever of training which gets you strength at less than 71.7% of the cost of codestones is a win here. Since Coltzan's Shrine, Labbing and Turmaculous are free, the conclusion should be obvious.
Kitchen Quests are a bit trickier to evaluate:
Going with Pez's K-quest data, K-Quests seem to give Strength about 15% of the times when they give stats. Sadly, that data doesn't mention just how often K-Quests give stats, but I'll ballpark that at 25% (which is likely a low estimate). Going with those figures, each K-Quest has about a 4% chance to give strength, about a 4% chance to give defense, about an 8% chance to give a hit point and about a 4% chance to give a level. So if all you care about is strength, then K-quests will only be worthwhile if they cost less than 3% of the cost of codestone training, which will come out to about 600 NP to 750 NP, divided by your number of pets. If however you care about defense, hit points, and level as well as strength, they are worth doing at 5x that price.