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Obviously continue to train but what weapons would be best to go for next?


Level : 114
Health : 231 / 221
Strength : ULTIMATE (221)
Defence : ULTIMATE (221)
Move : ULTIMATE (219)

Weapons choice:

Ring of the Lost
H4K
Honey potion
Downsize!
Gelert Healing Remedy
Lucky Robots Foot
Leaf Shield
Air Faerie Crown
Sticky Snowball/Snow Mudball
Shooting Star Muffin
Halo of Devilpuss
Scarab Ring
Purple Sticky Hand
Obsidian Dagger
sell, sell sell....

-Obsidian Dagger
-Purple Sticky Hand
-Scarab Ring
-Halo of Devilpuss
-Sticky Snowball
-Snow Mudball

why sell Purple Sticky Hand? well, you only need to raise up your Intelligence to 100 for the 100% stealer Heavy Robe of Thievery since you have the 200 in movement (also stop of train it since the unique use of this in the BD is a requeriment of some weapons)

why sell the Snowball? well, you have some Shooting Star Muffins and a
Honey Potion so, you doesnt need it. The other weapons were outgrown by you, so only sell then.

Also, swap Lucky Robots Foot to Jade Elixir since the second is cheaper.
Are you a 1 player battler or a 2 player battler?
I'm a 1-player. Mostly plots and DoN.

Sill me forgot to add my 576 intelligence and looking at the Heavy Robe Of Thievery, I'm please I trained all stats as equally as possible. Big Grin

I keep the snowballs for low hp opponents from plots.

And the Jade Elixir is a helpful tip, thanks!
How much money do you have for upgrades?
From a One Player standpoint, the defensive weapons aren't really needed, and won't apply until around 450 plus Defense. Keep the Leaf Shield in your SDB if you want, but sell the Air Faerie Crown.

Drop Scarab Ring, Halo of Devilpuss, and Obsidian Dagger. Keep the Purple Sticky Hand until you can use Heavy Robe of Thievery (if you decide to train Speed). Alternatively, you can not train your Speed and let K-Quests manage it slowly up for you.

From a DoN standpoint, you don't really need a "set" per se, but rather a proper strategy and some Shooting Star Muffins. From the Plot standpoint, the JLI Plot apparently isn't over, leaving the strongest set strategy to be dual-Bow of Destiny backed up by dual-Scuzzys Comb, and using whichever is guaranteed (or will average) more icons through against the opponent. (If you can't afford the dual-BoD's, dual-Essence of Esophagor is the best back-up to dual-Scuzzys.)

Dual-Prickly Potion are also a consideration, especially in a Plot setting where you'll be maxing out, but you will outgrow them soon, probably. (As it stands, you'd need to be facing a 350-Booster for Prickly Potion to be a 10-iconer equivalent, and a 450-Booster for it to be a 13-icon equivalent: and you'd probably need to be battling a higher Booster for them to actually be advantageous to use. Then again, if the JLI plot kicks back up with more opponents, you probably won't have hit the 250 Strength Boost by then.
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