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Full Version: My planned weapon set
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This is the set of weapons I planned to get after browsing through some weapons and looking at alternatives and other stuff. Most likely, I went way over the planned 40K I had in my earlier topic, but my bank account has dramatically increased since then. The weapons I already have equipped has a star next to them.

Level:10
HP:17
Attack:15
Defense:14

*-Downsize:The best blocker below Thyora's tear
*-Scarab Ring:Standard newbie weapon
*-Leaf Shield:Blocks the more common icons
-Blue Scorchstone:The next step after Slime Potion
-Black Frost Cannon:Same chance of freezing as Snowglobe Staff, attacks when it doesn't freeze, and doesn't break until it freezes
-Mystical White Cloak:Blocks icons that Scarab Ring and Leaf Shield doesn't block.
-Corball in a Can or Scroll of Dark Nova:Gets around Scarab Ring and Leaf Shield.
-Ice Club:If a Leaf Shield doesn't appear, this will be a great weapon to crush the opponent with.
I personally think anybody can do better than 6-iconers nowadays, no matter what icons they are.

Perhaps Fighting Folder interests you? Von Roo Dice has nice icons and is 6-9, Jittery Jipple Potion has nice icons in this bracket and is 6-(10)-

Yeah basically i think you can do better then the 3light/3dark things.

Are you sure you can afford black frost cannon? At your level i'd prolly forgo a freezer and get better weapons... Youll get more out of your battles that way. I mean, with your hp as it is, battles wont last long enough to get a freeze that often...
You need to survive five turns on average in order to land the freeze with your Black Frost Cannon to win. At the 13 Strength Boost, each icon is worth 1 damage. Assuming 20 HP as the "max" for your range (since that's where the next Boost is, and people tend to keep these things even), it would only take 20 unblocked icons to land a win. With 6-to-9 iconers running around (an assumption that you're facing an "equal" opponent, as you could overwhelm a "weaker" opponent), two turns of failing to block your opponent's attack will result in your defeat (Burrow and Mystical White Cloak might let you stall for a third turn if your opponent doesn't overload you with Light or Dark).

Granted, Fiery Gaze on turns two and three increases your Freeze likelihood, but if you fail to land the freeze, and if you fail to block your opponent's assault, you lose. You're gambling on your ability to freeze.


Pure shields aren't as good as they sound: if you don't block with one, it's a wasted weapon for that turn. If you block part of an opponent's weapon with one, your opponent is still gaining icon advantage. If you do block an opponent's weapon with one, you're breaking even (and merely stalling). (Note that this doesn't include if you block a bit of both of your opponent's weapons, but that's harder to analyze from the theoretical standpoint.)
Shattered Rift Wrote:Pure shields aren't as good as they sound: if you don't block with one, it's a wasted weapon for that turn.

6 of the 8 weapons you have are wasted each turn.

Shattered Rift Wrote:If you block part of an opponent's weapon with one, your opponent is still gaining icon advantage. If you do block an opponent's weapon with one, you're breaking even (and merely stalling). (Note that this doesn't include if you block a bit of both of your opponent's weapons, but that's harder to analyze from the theoretical standpoint.)

Sometimes, you have to think defensively as well as offensively. I don't want to be on the receiving end of a Honey Potion without a Leaf Shield to protect me. And blocking helped me survive someone with dual Obsidian Dagger in a recent fight.

rylix Wrote:I personally think anybody can do better than 6-iconers nowadays, no matter what icons they are.

Perhaps Fighting Folder interests you? Von Roo Dice has nice icons and is 6-9, Jittery Jipple Potion has nice icons in this bracket and is 6-(10)

I had to go with what I saw. I didn't have the time to look through the thousands of weapons that the IDB had. But Jittery Jipple Potion sounds like a better buy.

rylix Wrote:Yeah basically i think you can do better then the 3light/3dark things.

Are you sure you can afford black frost cannon? At your level I'd probably forgo a freezer and get better weapons... You'll get more out of your battles that way. I mean, with your hp as it is, battles wont last long enough to get a freeze that often...

Yes, I have enough to afford it (I have over 200K in the bank), but you're right about forgoing a freezer for the time being.
Percentage freezers are, in my final opinion a bad idea. I used them once, in the past, but its just not a good idea to use one; it wastes time and turns that could be used to win, and if you don't get the freeze you're screwed. Your set also doesn't have the bombing capability (since it lacks a honey potion or stronger) to make up for the turns spent trying to freeze on the bombing round.

So drop the Black Frost Cannon.

Second, what shattered meant was if you use a leaf shield, and don't block an ything with it, it takes up half your weapons for that turn and makes it wasted. Sure, you could get lucky and block your opponents bombing turn with it, but you could just as likely not. If a shield isn't blocking 9 icons every time you use it, then it's a waste to be using it that turn, because 9 iconers are so readily available. I'll leave the magical cloak, because it is very possible to block a full 9 icons with it, considering the types it deals with.

Also because of the availability of the 9 iconers, you aren't going to want to be using a 6 iconer, regardless of how easy (or hard) it is to block. Why evade an opponents defense, when you can run right over the top of it? Or better yet, get some different icon types and mix them around to throw your opponent off.

My last comment before I get to suggesting, is that I don't like the ice club, psellias fighting fan, or stone club. They each deal 3 different types of icons, and are very easy to at least partially block. I prefer the weapons that do 2 icons types, and 4.5 of each icon.


Backup/Dual Duty: Scarab Ring
Shield: Mystical White Cloak
Healer: Blue Scorchstone
Blocker: Downsize!

Now, for the items that will fill in these blank spots. You have four weapons, and you need five more.

First, three main attackers to switch around. Like I said before, I prefer to focus my icon types, and switch between several weapons. This keeps an opponent guessing as to which shield they should use on which turn, and allows me to get most of my attacks through relatively unharmed.

Jittery jipple potion is definitely first choice. Against opponents that have read two or three books to their pets (and this is most everyone, as you can get that number of books and more from dailies) this deals 5 dark and 5 air; powerful, and relatively difficult to block well. This will probably be used in the majority of your turns; as long as you make sure your opponent has more than 9 INT.

next step is essence of esophagor. 9 solid icons; 4.5 water and 4.5 earth. This is more of a backup, to be switched around because the leaf shield takes it out completely. At intermediate level battling, this is still a great weapon; I use it at the 85 boosts as a backup, because no one is prepared to block these icon types.

If hard to block is your thing, skeletal fire gun rounds off a third slot nicely. It's got great icon types; 6 fire 2 light. the only thing is that sscarab ring beats it, but if your opponent is pulling out one of those, where do you go? the EoE and jjp Wink

If you'd rather have another icon in there, another favorite of mine is the pikepike. It overlaps water with the EoE I previously mentioned, but you can use the two together to over run most water defense (the two each do 4.5 water, so 9 icons of just water. That goes right over the top of the leaf shield, if that's the route you want to take.)

Now that you've gotten three attackers, you need to fill two more spots to round out a set.

First off, you need some sort of bomb. Before the honey potion I always used fire muffin since it's cheap (800 np - 1k. I think the plot affected it) and a powerful 12 iconer that's not all that easy to block besides with scarab ring. Just don't listen if your opponent tries to tell you no one uses; that's the stupidest rule EVER, 'cause just about anyone can afford 1k.

Second could either be another bomb; you might want to search the muffins to find out which you like best, or it could be a stealer like the purple sticky hand. I prefer the sticky hand; it's fun to see what you get, and pulling your opponents healer, or their top attacking weapon is a great way to turn the battle. Just remember, it's a chance item, so don't use it if you don't need to. If you want to go with a second muffin, I personally recommend a second fire muffin, if you want to use two one turn, or else the shooting star muffin a 3k 15 iconer that deals wonderful icon types.


Good luck battling Wink Hope it helped.
~phyre
9 spots? I thought you could only have a max of 8, unless it changed.
wow... now I look really stupid Toungue

take out the very last spot I suggested XD posted too much and couldn't keep track of everything, I guess. Alternatively., you could drop the scarab ring since you already have three attacking weapons.
jdb1984 Wrote:
Shattered Rift Wrote:If you block part of an opponent's weapon with one, your opponent is still gaining icon advantage. If you do block an opponent's weapon with one, you're breaking even (and merely stalling). (Note that this doesn't include if you block a bit of both of your opponent's weapons, but that's harder to analyze from the theoretical standpoint.)
Sometimes, you have to think defensively as well as offensively. I don't want to be on the receiving end of a Honey Potion without a Leaf Shield to protect me. And blocking helped me survive someone with dual Obsidian Dagger in a recent fight.
Leaf Shield versus Honey Potion still gets 8 icons through against you. To my knowledge, there is no common situation where the other two weapons used will result in you coming out ahead. (The closest scenario would be if they also used Essence of Esophagor, which would result in them netting 12.5 icons against you. A second Leaf Shield would still leave you behind. Cloudy Wand of Storms or Frozen Wand of Crystals would still leave you behind. Going the offensive route with a 9-iconer or a 10-iconer would change the ratio and still leave you behind.)

Yes, defense is important. Yes, getting around your opponent's shields/dual-duties is preferable (I'm not sure whether or not to agree with Phyre that you can always achieve the same with a 9-iconer, but I definitely give the thought credibility). However, I probably would recommend dual-duties over shields in almost every situation, and almost certainly in every situation below the 100K price mark.
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