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I am thinking of making one of my other two pets into my new battle pet, since it might be easier to train the new pet than my current one with the extremely uneven stats. Current stats of current battle pet:

Level : 40
Health : 230 / 230
Strength : LEGENDARY (100)
Defence : EXCELLENT (57)
Move : AWESOME (79)
Intelligence : ULTIMATE GENIUS (165)

See how messed up they are? Now, to train defence, I'd have to train my level up to 115, which is going to cost a lot of Neopoints and time to do. I currently have 1,491,237 Neopoints in my bank.

I have two other pets to choose between.

Pet A:
Level : 23
Health : 44 / 29
Strength : GREAT (27)
Defence : Demi-Godly (18)
Move : Cheetah (14)
Intelligence : Bright

Pet B:
Level : 11
Health : 33 / 18
Strength : GREAT (23)
Defence : Heavy (11)
Move : Mach 3 (19)
Intelligence : Very Clever

Which pet would be easier to train? Or would you rather me to just stick with the current battle pet? Please vote in the poll, and give your thoughts in replies. Thank you.
I had the same problem. But after one month of continous training I finally got my pet to level 109 (which was the level required for me to balance the stats) .. Well, I know its hard to decide, but just for personal reasons. I would have to say, stick with the battle pet... It would take alot of codestones to train any pet's HP of 200+ anyway..
Yes, but what I'm thinking of is training and labbing at the same time. That means that the lab can help me increase health and strength while I train defence only, and level when required.
I voted for pet B for the reason the stats compared to the level are close, however your current pet could be fixed.

Do terror trove scratch cards (5 cards a day) and hope all of the levels you do get go to your battle pet. You also can do K-Quest and hope your def goes up on your battle pet. Doing these would reduce some of your cost. However the major problem you face there is the luck factor in getting those stats to go to you battle pet.

Another option is if neither of your two pets are painted where you put out np's to get them that way you could pound them and just have the one pet knowing the stats would go to that pet. Then later you could go back and make new pets if you desire to do so.
I know that my current battle pet's stats can be fixed, but I really don't have much patience to wait until a long time later when its stats are finally balanced. Also, the money is a big issue. Scratching Terror Trove Scratchcards, training at 3 or more Codestones per day and doing Kitchen Quests are going to actually increase the amount of money I deal out every day. And as you have said, I also have to hope that the stats go to my current battle pet.

Pet A is a Rainbow Uni while pet B is an Island Lupe, both labbed to the current colour. I really cannot care less about how my pets look.
Either way you look at it, if you lab ray and train pet b it is going to cost alot of money and time to reach what you have now as a battle pet.

As I was saying if you do not mind pounding those two pets since you did not put out any np's for the colors. You can fix your bd pets stats by k-questing and TT scratch cards and train. But that is all up to you.

The bottom line is no matter which way you chose it will cost you time and money.

I happen to have a strictly 1p bd pet LoyalKnine which does have even str and def boost and I do understand what you mean by the cost of training since I only make 25k a day and many of times it was all spent on 1 training. I do not use the lab ray anymore because I like the kacheek healer because I cannot afford a good healer and am having issues with getting a 100% freezer and better weapons.
Heh, I make even less than 5K per day. I only play Adver-Video 5 times each day and bank interest, which is only about 2K? I'm still trying to increase my income, but my stocks haven't been doing well lately. Don't forget that I'll need the Faerie abilities as well. That would include:

-Burrow
-Drain Life
-Sink
-Regeneration

The above four are the ones I mainly use.
Kitchen Quests, due to the higher stat frequency, would be the better route to take between them and Terror Troves (the first seeming to average a third of the time, while the latter seems to average around 5%). From my experience, Terror Troves more than pay themselves off in their cash reward alone (on the other hand, they've been steadily inflating), with the Levels greatly adding to that amount depending on the situation (mine costing more than yours).

Why haven't you or anyone else posting here actually ran the figures yet? That's what really matters. Since I'm an advocate of working on your main Pet, regardless how lost a cause (though there are a few that aren't advantageous to train), I'll run the cost/time on your main.


Level

To 41: 1 Level, 2 Codestones, 3 hours

To 81: 40 Levels, 120 Codestones, 160 hours

To 101: 20 Levels, 80 Codestones, 120 hours

To 115: 14 Levels, 70 Codestones, 112 hours


Strength

To 230: 130 Strength, 650 Codestones, 1,040 hours


Defense

To 230: 173 Defense, 865 Codestones, 1,384 hours


According to the current prices on NeoItems, Codestones are averaging just above 5,700 each.


Someone can double-check my figures, but it'll take 1,778 Codestones and 2,819 hours to balance your main Pet. That'll cost (at current prices) 10,134,600 NPs, and require 117 and a half days (of constant training). More realistically, the latter should be doubled to 235 days, or upwards of eight months.

There are two things I want to comment on: the first is the range you're going to be in once you're up to Level: I hate the high-end Training School range, and I see the Ninja Training as far more beneficial as far as time goes. You're going to be averaging one or two points per day at a range that I'd just normally suggest training Level through and supplementing with the Lab, Terror Troves, and K-Quests. On the other hand, you're hindering the potential of the latter two by running three Pets, leaving you with the most expensive and time-consuming route.

The second comment is that I still doubt training your Pet B from its current point up to 230/230/230 is going to cost any less or take any less time. It's far more likely going to cost and take more time, even if it "feels" easier. Pet A being into the second Codestone range with barely anything stat-wise to show is why I would ignore it.

But for the sake of basic mathematics with those two Pets...

Pet A is 12 (Levels) + 11 (HP) + 4 (Strength) - 4 (Defense) ahead of Pet B, which is 23 points. Add in the fact that two of those Levels cost twice as much, and you can make it 25 points ahead. Pet B has 22 HP to gain before breaking the next range, plus more Strength and Defense on top of that, totaling to a greater stat difference that will be earned back before hitting the second Codestone range.


Now run the time/cost specs on Pet B to compare to Pet A.
To tell the truth, I'm not aiming to have my new battle pet's stats the same as my current one, namely having 230 each of health, strength and defence. I'm just aiming for the 125 boosts for the moment so I can beat the Snow Beast once I find him. I'm a bit too tired since it's past midnight right now to run the time and cost to train my potential new battle pets, so can someone please kindly do them for me?
Shattered Rift Wrote:According to the current prices on NeoItems, Codestones are averaging just above 5,700 each.

Bah, neoitems prices are higher than the real prices/ out of date. I like that site for alot of things, but not for prices. Regular codestones are down to/ below 4k (Tai-Kais down to 3.5!!!!)
Bris are are down to/ below 3k, Mains are down to 8K, Eos are down below 7k. Running an average, that puts codestones down to about 4.55K.

THANK YOU WORD SCRAMBLES!!!!!!!!!!!!

Btw, if anyone hasn't noticed, there's a second one...

http://forums.finalhit.org/showthread.ph...566&page=3

...the answer is pandaphant.

Edit: corrected some typos. :*
9 Levels, 17 STR, 29 DEF, 42 HP @ 1 Codestone and 2 hours each (97 Codestones, 194 hours)
20 Levels, 40 STR, 40 DEF, 60 HP @ 2 Codestones and 3 hours each (320 Codestones, 480 hours)
40 Levels, 80 STR, 80 DEF, 80 HP @ 3 Codestones and 4 hours each (840 Codestones, 1,120 hours)
20 Levels, 40 STR, 40 DEF, 40 HP @ 4 Codestones and 6 hours each (560 Codestones, 840 hours)

... which would bring you to 200 Strength/Defense, and 240 HP. (I think those are the right amounts of HP that can be over-trained. This is also the "ideal" stats, and bonuses could easily screw you into another range if you take your HP that high.)

This totals 1,817 Codestones and 2,634 hours. Compared to the 1,778 Codestones and 2,819 hours I calculated before. This is a 39 Codestone difference, and 185 hours (8 days doubled to 16 for practicality). However, it's also idealistic, and realistically you can't push your HP that close to the barrier on on each training bracket without risking something taking your HP over into the next bracket.

Given that you only want the 125 Boost... I don't want to go running the calculations and chop off the stats sooner.



Thanks, Obiwan, I didn't know there was another Word Scramble. I know the prices are overestimates, but we still don't know whether to expect Codestone inflation or deflation, and after running both sets of figures, the same price assumption needs to be used for the ratio to properly estimate the cost difference. I had expected the main Pet to be significantly more advantageous to train up than it is. Unless I misdid those calculations.
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