Quote:No joke breeding this, mind you, every Clefairy with decent IVs kept keeping Cute Charm after Pal-Parking and evolution. And being Adamant means I can't use them for the 1001 other Clefable sets... Sad Special Clefable got shafted due to only getting HAIPAR BEAM for normal STAB... Where's Tri Attack? If RBY could give it to Clefable, why not DP?
I got lucky on multiple instances training this thing, but it's totally worth it at the end; I managed after pulling my hair out multiple times to get those pink cuties Magical Guard, as well as the desired natures. I wish though that they would be intelligent enough to give this thing Tri Attack (they should have also made it's base power of Tri Attack along the range of Thunderbolt/Ice Beam/Surf/Psychic; that would've made it totally awesome).
Quote:Yep. DP has made so many pokes usable I don't see why standards run amok. (No, no calling me a hypocrite because I use Mence on my WiFi team, cooldude, I'm currently breeding a mixed Flygon to replace it)
I think considering the long run, it would probably be best to dupe the Salamence/Garchomp/Dragonite power trio, since it's becoming more of a liability due to the fact that everyone carries Ice Beam just to deal with these guys (and the fact that a Tangrowth with Knock-Off can totally ruin your strategy =D. Although to be fair, I use Dragonite, but it's more for nostalgic reasons.)
Heh, it reminds me of the days during the days of GSC battling, everyone had a Kingdra on their team (since water/dragon was/is the most win combination ever, since almost nobody used dragon moves =D).
Quote:Flareon wants Flare Blitz
Luxray wants Volt Tackle
Starmie wants Focus Blast
Yes.
Actually, now that I think about it, the move that more Pokemon need to learn is Aura Sphere. Focus Blast's 70% accuracy is just ugh. I'd even be fine with them nerfing it, getting rid of the no-miss part, as long as more stuff got a Special Fighting ~90 power 100% accuracy move.
Rainer Wrote:I wish though that they would be intelligent enough to give this thing Tri Attack (they should have also made it's base power of Tri Attack along the range of Thunderbolt/Ice Beam/Surf/Psychic; that would've made it totally awesome)
That would make it broken, heh, it has a 20% chance as opposed to the elemental's 10%, remember?
Rainer Wrote:Heh, it reminds me of the days during the days of GSC battling, everyone had a Kingdra on their team (since water/dragon was/is the most win combination ever, since almost nobody used dragon moves =D).
Really? My memory must be getting rusty then. Doesn't that draw Curselax/Cursegon like moths to a flame?
cooldude42192 Wrote:And Dragon needs to stop being such a broken attacking type. At least don't give EVERY SINGLE DRAGON the fire/ground/fighting moves to get rid of walling steels.
From the same folks who gave Chansey an evolution, later gave it Natural Cure, and finally Charm via a pre-evo?!
What's more likely to happen is they'll look at Charizard, decide for one of the biggest mascots of the game it needs more power, and change its type to Fire/Dragon. Then life gets interesting.
cooldude42192 Wrote:Actually, now that I think about it, the move that more Pokemon need to learn is Aura Sphere. Focus Blast's 70% accuracy is just ugh. I'd even be fine with them nerfing it, getting rid of the no-miss part, as long as more stuff got a Special Fighting ~90 power 100% accuracy move.
Yes. Down. With. Blissey.
matt_hui_ck Wrote:From the same folks who gave Chansey an evolution, later gave it Natural Cure, and finally Charm via a pre-evo?!
What's more likely to happen is they'll look at Charizard, decide for one of the biggest mascots of the game it needs more power, and change its type to Fire/Dragon. Then life gets interesting.
Charm's only saving grace is the fact that it's incompatible with Seismic Toss, and Charm/Softboiled/Sp. Attack/filler isn't hurting much. That, and Clear Body Metagross walks all over it.
Fire/Dragon with Levitate would be interesting... Weak to Rock and Dragon unless I missed something. Zard with STAB on Dragon Claw and Draco Meteor is just scary though.
Quote:That would make it broken, heh, it has a 20% chance as opposed to the elemental's 10%, remember?
Oh yeah, for some reason I keep on thinking Tri Attack has a 10% chance of paralyze/burn/freeze.
Quote:Really? My memory must be getting rusty then. Doesn't that draw Curselax/Cursegon like moths to a flame?
I didn't feel that it was important to mention the days when Curse as a TM and everybody was teaching it to all of their Pokemon. I was more looking for an example of the fact that dragon types have always been overused (not counting Dragonite in RBY, Kingdra from GSC, Salamence from RuSa, and Garchomp from DP.)
Quote:What's more likely to happen is they'll look at Charizard, decide for one of the biggest mascots of the game it needs more power, and change its type to Fire/Dragon. Then life gets interesting.
I'm thinking that the guys at Game Freaks are going to do some of these.
1. Make Gyarados a Water/Dragon OR give him access to a flying move like roost.
2. Make Charizard a Fire/Dragon.
3. Do something with Blastoise (again, mascot)
4. Do something with Lapras (not a mascot, but an incredibly popular Pokemon)
5. Make more dragons.
6. Further abuse Ice types, as opposed to giving them more decent Pokemon (as of writing, Lapras, Weavile, Regice, and Glaceon are the only decent ice types, and only one of them are OU).
Rainer Wrote:1. Make Gyarados a Water/Dragon OR give him access to a flying move like roost.
2. Make Charizard a Fire/Dragon.
3. Do something with Blastoise (again, mascot)
4. Do something with Lapras (not a mascot, but an incredibly popular Pokemon)
5. Make more dragons.
6. Further abuse Ice types, as opposed to giving them more decent Pokemon (as of writing, Lapras, Weavile, Regice, and Glaceon are the only decent ice types, and only one of them are OU).
1. Water/Dragon, please. I don't see where in the world they got flying from.
2. I'd almost believe they'd do that. However, he'd need levitate as his trait, and I assume they want to keep all the starters with Blaze/Overgrow/Torrent.
3. Something? Like... *gives it Judgement*

4. Give it Calm Mind and a recovery move, it'd be amazing.
5. PLEASE NO!

Or at least don't make them so broken and dominating. And definitely no more 4x Ice weaks.
6. *cough*giveregicerecover*cough* Seriously, it'd be SO much better than Bliss if it had a decent recovery move other than Rest. Oh, and insta-hail from Abomasnow isn't that bad either.
I've never understood where did gastly and its evos get that poison from?
parondante Wrote:I've never understood where did gastly and its evos get that poison from?
I believe that was GameFreak's way of fixing a problem with the ghost-type in the 1st generation; the only types super-effective against ghosts are Ghost and Dark. Dark wasn't introduced until the 2nd generation, and the only ghost-type attack move in RBY is (correct me if I'm wrong) the 20 power Lick. So GameFreak added the Poison secondary type, giving it an added weakness to Ground and Psychic. In the 2nd generation, where other decent Ghost and Dark moves were added, it was given Levitate to get rid of the Ground weakness.
I don't suppose anyone here has played through the very beginning of DP recently enough to remember when that clown gets out of the way of the Jubilife TV station? I'm half considering picking up a Lite and Pearl and seeing if I can abuse the system tomorrow to pick up a few Manaphy.
Edit: According to one of the GameFAQs guides, it requires the Oreburgh Badge. So to rephrase, does anyone know how long a consistent speed-run time to that point would be?
Chimchar, 45 minutes. All experience going to Chimchar. This estimate seems to me a bit on the long side, in fact...
Why Chimchar over Piplup? It doesn't look like I'll be getting my hands on a second DS in time, so it doesn't matter anymore, but I'm curious.