10-16-2006, 01:18 PM
10-16-2006, 01:33 PM
LETS DO A WEREFLIZZARDO!!!! *Hides*
=x
=x
10-16-2006, 02:35 PM
I want a Star Wars themed WW game. I couldn't host since I have horrible plot making, but i'd really enjoy one =).
10-16-2006, 02:53 PM
It's not that hard, jaka. As long as you don't get the flu on the day you planned to start it.
10-16-2006, 03:11 PM
I would do one if I had the roles, which I don't =p.
Edit: And if someone made roles I could do it. I actually have wanted to host a WW game =p.
Edit: And if someone made roles I could do it. I actually have wanted to host a WW game =p.
10-16-2006, 04:08 PM
I wrote out the skeleton of the Star Trek one a week or so ago... not that I'd be allowed to host it here.
10-16-2006, 04:25 PM
We already had stars themed WW. Remember? I was Dearth Vader! And I was rezzed and then killed my leader to turn back into Anakin Skywalker. Kill / ing kage... good times... good times....
(Apparently you can't post kill ing without spaces.)
(Apparently you can't post kill ing without spaces.)10-16-2006, 04:54 PM
killing? I call for a warcraft themed one. I can make it and host 
OMT: Arthas. Ability to convert people into scourge each night.
Main bad team: Nefarion, C'thun, Kel'thuzad, Ragnaros.
Followers of main bad team: Chromaggus, twin emps, four horsemen, domo.
All baddies have 50,000 health and mana.
There are two main raid groups of horde and alliance, meaning all but the baddies and their followers are important innocents. All classes are 60 and have epics. All baddies but Arthas are know from start, you must find out their followers and defeat them before working on the main bad team. To find out who their followers are you must use a priest to mind control the main baddies and figure out who their follower is. After a follower is found, you get drops. The raid leader distributes loot. Arthas is considered a paladin untill found out. Rogues can follow people at night and see what they are doing. Hunters can lay ice traps and freeze people at night.
I know, I know, but it doesn't sound simple what whatever
Leeroy jenkins can wipe any raid they choose(horde or alliance), after which he is killed and never brought back. Leeroy works for arthas
If a raid is wiped a paladin must DI a priest within a certain ammount of time of being notified of a raid wipe eminent.

OMT: Arthas. Ability to convert people into scourge each night.
Main bad team: Nefarion, C'thun, Kel'thuzad, Ragnaros.
Followers of main bad team: Chromaggus, twin emps, four horsemen, domo.
All baddies have 50,000 health and mana.
There are two main raid groups of horde and alliance, meaning all but the baddies and their followers are important innocents. All classes are 60 and have epics. All baddies but Arthas are know from start, you must find out their followers and defeat them before working on the main bad team. To find out who their followers are you must use a priest to mind control the main baddies and figure out who their follower is. After a follower is found, you get drops. The raid leader distributes loot. Arthas is considered a paladin untill found out. Rogues can follow people at night and see what they are doing. Hunters can lay ice traps and freeze people at night.
I know, I know, but it doesn't sound simple what whatever

Leeroy jenkins can wipe any raid they choose(horde or alliance), after which he is killed and never brought back. Leeroy works for arthas

If a raid is wiped a paladin must DI a priest within a certain ammount of time of being notified of a raid wipe eminent.
10-16-2006, 04:56 PM
Metalwarrior Wrote:Was a good game, a tad slow in the final part.
The RB was a little overpowered in my opinion, but meh, is kinda my fault since I had some issues in my school
I'll like other game, with the extra crew member.
They are a lot weaker than you think, and I put some serious balances on them. First off, instead of a traitor role which could be tricky to handle, which was my first idea of a counter balance, this game I had a deconverter. And with 4 conversions there is a high chances that eventually a converted rb member would be deconverted. I made a few roles unconvertable so that limited who they could convert. Also they had a limit on knives so it takes strategy to fully utilize the rb role. A person who doesn't know how to handle the role right could just use all the knives up quickly and end up not being able to kill later in the game where the werebunny team could kill every night. Also in a game as small as mine, 7 total rb are a lot easier to find then 4 werebunnies if the rabbit worshipper is converted to wb.
that and a rb never interfered with a single thing your team did
you can blaim jakachuy for killing off most of your team lol10-16-2006, 05:07 PM
Man I play Warcraft and I didn't get that. What was that with the, the umm, kel-thuzzam?
Oops thoght you meant world o warcraft! 
Oops thoght you meant world o warcraft! 
10-16-2006, 06:26 PM
Kel'thuzad? Powerful lich? Dominion over naxxramas? Come on dude, get with the times. Another alternative to the follower of nefarion could be onyxia. Also another alt follower to kel'thuzad could(or should) be sapphiron. My WoW account has been cancelled for a week and I'm going insane...sue me >.>