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Kirby-oh Wrote:Kuge, pay attention. LAST MEMBER.

Okay, I misread then. So you were screwed for a while, then. Take a chill pill. Raiseeyebrow
Heh, I'm fine. Just a bit tired. Anyways, I had lots of fun bunny, thanks for putting in two weeks, I know how hard that would be. Even 6 days can be tiring...
Awww, this misreading was not like the past game, do you remember Kuge?
I'll take my compliments in the form of positive reputation points Toungue Just kidding, just happy to hear good things.
Metalwarrior Wrote:Awww, this misreading was not like the past game, do you remember Kuge?

Do you mean the past Werebunny (more if there were more)? I don't believe I was in that (I could be wrong, I had trouble finding the old Werebunny thread, and I don't remember off the top of my head).
lol good game guys...I dont think I was a good choice for rezzing at the end but its ok, I was bluffing when I said I knew somethingToungue But I got pretty much everyone when I said I was that gambling OMT personBig Grin don;t even know who he really is.
Quote:Your role is a Werebunny. Your teammates are

Each night you will get to bite 1 person. You must send me a list of 5 people to bite before night ends. You will bite the first person on your list if they are alive, if not it will go to the next person and so on. You get the following abilities;

You may prevent you, or your teammates from death for 1 night, but that night you may not kill anybody.

You get 1day kill during the course of the game. Once you send me who you want to day kill I will carry out the kill as soon as I am able to. You will get 3 attempts however, if the first one fails you will get 2 other attempts to day kill someone, if all 3 attempts fail you will get no day kill ability.

There will be a rabbit worshiper in the game, if you try to kill it at night your attempt will fail and the rabbit worshiper will become a werebunny.

Twice during the game you may block a dream attempt.

You get the secret powers of those you kill.


Quote:Your role is a Rabbit Worshiper

You want to be a werebunny so bad but you have not been bitten by one, you also don’t know the identities of the werebunnies. Your role abilities are;

You will send me a list of 5 people. You will dream of the first person from your list that is alive, if they are not then it will go to the second person and so on. You will get a choice of who you get to dream about. Whatever you decide to dream of you may not do the same thing the next night. You either dream of who is a werebunny, and if you do that I will just tell you yes or no, if you are correct you may coordinate your efforts with the werebunny group. Or you can dream of the Veterinarian. For that I will also just tell you yes or no.

If all the werebunnies are defeated you will become a werebunny. If the werebunnies attempt to maul you, you will become a werebunny.

Quote:Your role is a Veterinarian

Your role is much like a mystic. You know the signs of a werebunny but you need to get a closer look at each person to be sure. But since there are werebunnies on the island you have to do it in secrecy. Each night you will send me a list of 5. You will sneak in to the house of the first person that is alive on your list, if that person dies then the second person and so on. If that person is a werebunny I will only respond yes or no.

You may prevent your own death once during the game. Tell me when you want this to activate

Quote:You have been given the love of carrots for day

You are a townfolk but you just go crazy over carrots. This extreme love of carrots takes over your life and you can’t do anything but hug and eat carrots. The abilities of this role are;

Each night you must pass the love of carrots to another member, you will send me a list of 5 people before night ends to send the love of carrots role to and the first person that is alive will get the role. You can’t exercise any ability, secret power, or anything role related while having the love of carrots role. This includes voting.

While you have this role you can’t die, your love of all things carrot keeps the villagers away, and even the bad guys don’t want to be around you.

You may guess once during the period of which you have this role who has the magic carrot. The person with the magic carrot does not know he or she has the magic carrot. If the magic carrot is guessed correctly you will choose from the following secret powers, resurrection, vigilante type ability, protection. If the person with the magic carrot is killed it will no longer be there. The magic carrot is always held by a townfolk, as if the magic carrot would fall into the hands of evil that would be a bad thing.
You may also decide who gets voted off in the case of a tie during execution.

Quote:Your role is a Rabbit Sharpshooter

You get 2 shots during the course of the game. Once you decide to use a kill, you must pm me the person you wish to kill and I will carry the kill out as soon as I can. You can only kill a total of 2 people per day. You cannot kill at night. Your kills are by sniper shot to the head.

Quote:You are one of the Retribution Brotherhood. Your other brothers are

You once were peace-loving brothers who became greedy and conceded. You wanted power more than anything so you and your 2 closest friends formed the brotherhood. You are a cult following, devoted to taking over the world. Your team kills by throwing knives.

You cannot be converted onto a bad guy team or named an heir. Your team gets the following abilities.
Since an individual cult member is only as strong as the group you will get the amount of kills as the amount of brotherhood members there are. So since you start out with 3 members you get 3 kills. You may not kill more than 2 people on any day/night cycle. Your kills are cumulative which means the more brotherhood members the more kills. Once a kill is used up it is gone
Your team also has the ability of conversion. Since the backbone of any strong cult following is a lot of people you get 4 conversions. You can only convert up to one person a night, and you can’t convert and use a kill in the same night. Only one conversion can be made per day. Send me a list of 5 names and the first one who is alive will be converted. Conversion protection withstanding.

Twice during the game your team may choose to block a dream attempt.

Sacrifice: The last cult member may choose 2 things. Use the 1 kill to kill someone but being out of kills and brotherhood members you will take your own life as well. Or kill yourself and resurrect 2 of your brother members. They will not get resurrection protection.

You get the Secret Powers of those you kill


Quote:Your role is a healer

Each night you will send me a list of 5 names. The first person on your list if they are alive you will protect. If that person dies then you will protect the second person on the list and so on. You cannot prevent your own death.

You are impervious to conversions

Quote:Your role is a Necromancer

You can resurrect 3 people during the game. You may use all 3 tries, but you can’t resurrect anybody when there are 5 or fewer people left. You must pm me the name or names of the people you wish to resurrect any time during the day. I will carry out the resurrection as soon as I am able to.

You must choose between protecting yourself from throwing knives, or werebunny bite every odd day.

An alternative to the two things listed above is you can choose to protect yourself from conversion but then you can’t protect yourself from being killed.

You have the ability to name 1 heir. The heir will get whatever is left of your role when you die. Meaning if you used 2 of your 3 resurrections then your heir only gets 1.


Quote:Your role Holder of Broccoli

It is a known fact that werebunnies hate broccoli. So as holder of the broccoli you have protection from werebunny bites for 4 days. Past that the broccoli will go bad and the broccoli won’t protect you any longer.

Quote:Your role Necklace of the Werebunny

It is a known fact that the cult members fear werebunnies. As holder of the necklace of the werebunny cult members will think you are a werebunny and not go near you. You have protection from conversion and cult attack for up to 4 days. Past that the necklace won’t fool them any longer. As a result however dreamers will be told you are a werebunny until the end of night 4.


Quote:Your role is rabbit detective

You’re a detective in the werebunny infested town. Your expertise however is not werebunnies. However you heard a tip off from a friend that there is another evil threatening to take over and it doesn’t have long ears and a tail. You however are pretty new to the job.
On odd nights send me a list of 5 players. You will be told cult member or not cult member.
Part of your detective duty is hiding. On even nights you cannot be killed by werebunnies. However cult members can still kill you.

Quote:Your role is Confused Hare

People get down on you because you are a rabbit, but you are not a werebunny. Your role abilities are:
You can switch role results between 2 people. Example: Player A wants to kill Player B. You tell me you want to switch Player A’s results with Player C. Player C will now die instead of Player B. Your role will not work if the switch would end up canceling out each other. Example: Player A chooses to kill Player B. Player C chooses to kill Player A. You select Player A and Player C. They will not kill each other. Keep in mind this works for all targeting, not just killing.
3 times during the course of the game you can switch majority leader for execution with the person with the next highest amount of votes. Example. Player A has majority with 15 votes. Player B has 6 votes. You tell me via pm that you wish to switch Player A’s votes to Player B’s votes. Player B will then be voted off.

As an added ability if you say the line. Hip, hop, going down the bunny trail (with the full carrot emoticon) You have a 75% chance of not being killed at night.

Quote:Your role is the Group Counselor

You are the person people can go to for guidance. You have great rapport with pretty much everyone in the town. Your duties will be greatly tested with cult members running around everywhere. Since the original Retribution Brotherhood members are pretty much far gone you can’t help them. But 2 times during the game you may deconvert a converted cult member back to the side of the innocents. If you decide to deconvert someone and they are either one of the original cult members or just aren’t a retribution brother I will say your conversion failed and you lost that conversion.

As part of your great rapport with the towns people if they were to lose you through execution the last person to vote for you will commit suicide. If a baddie team were to kill you they lose all role abilities for the following night.

Quote:Your Role is an Heir

Your role depends on the first person to be killed at night. You will take on the role of that person after they die. Until then you are a regular townfolk

Quote:Your role is a Botanist

You are the town botanist. You are a Townsfolk. You have an extensive knowledge of plants, herbs, and poisons. You can only do one each day/night cycle.

4 times during the game you may prevent the death of another player at night
2 during the game you can plant poison on the person to be voted off, the first or the last person to vote for them will also be killed.
2 times during the game you can prevent your own death at night by plants


Quote:You are a townsfolk. Your only role abilities are to vote each day for who you think is on a bad team.
The early win.

Only was possible if Q77 decided to daykill PK or Chicken of the choices I gave him. That took a vote off of him. He lives another day.

At night, we kill two innocents.

Its 3v3, its a stalemate.

At night, we kill one more.

We win.

Anyway, good game Smile
bunny, I didn't get mentioned for the innocents =(.

And edit:

I never recieved this part of my role:
Quote:As an added ability if you say the line. Hip, hop, going down the bunny trail (with the full carrot emoticon) You have a 75% chance of not being killed at night.
Kugetsu Wrote:Do you mean the past Werebunny (more if there were more)? I don't believe I was in that (I could be wrong, I had trouble finding the old Werebunny thread, and I don't remember off the top of my head).

No, I mean the WW in London, when I got all confused and started yelling at Ooga Toungue

Edit: Hey! Someone was licking our corpes!

Are we getting a next WB game?
jakachuy Wrote:bunny, I didn't get mentioned for the innocents =(.

And edit:

I never recieved this part of my role:
Quote:As an added ability if you say the line.  Hip, hop, going down the bunny trail (with the full carrot emoticon)  You have a 75% chance of not being killed at night.

I'm sorry, I'll add you. And piro lost that part of his role when I had to warn him, so you can thank piro for not having that Wink

And as far as running another one, it's always good to never close out an ending so if another does run, which I guess would be based on popular opinion, then I can write plots easier.

Also, please tell me how you liked the player participation part of this.  I'm thinking of incorperating it all future games I run.  Maybe a little better as barely anyone tried it even though it could of drastically changed the game, like if a werebunny won, or a dead rb member, etc.

The Rb lost due to a combination of things.  More or less starting with the fact that they tried to kill 2 people for 2 days but only managed to kill one due to protections out of those 2 days.  So the amount of innocents left would of been less at the end of the game. Kugetsu was converted, then deconverted by lackadazed taking away an rb member and ultimetly a knife they could of had.  T.M.C. was resurrected and thus the RB had to convert him right away and T.M.C. lost his sharpshooter role when converted.  Professorelite being rezzed because of the plot contest was the clincher.

The werebunnies couldn't do much to win.  Jakachuy kept switching the majority and it so happened that it kept being switched to werebunny people.
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