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Full Version: My set needs major help...
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Health : 0 / 69
Mood : delighted!
Hunger : very hungry
Strength : EXCELLENT (43)
Defence : EXCELLENT (44)
Move : mach 1

Ramtors Spellbook
Greater Healing Scroll
Stone Club
Patched Magic Hat
Entangling Lenny Lasso
Honey Potion
Downsize!
Golden Compass

Okay, I have a budget of about 5 mill (flexible). Im planning to sell my RSB, because now too many people carry AFC or DMB and a golden compass, and probably take out Stone Club and Patched Hat too. Im thinking of getting MoC + AFC. Any suggestions?
I would recommend you just to sell the Stone Club and buy a Bow of Destiny. Upgrading that, your set will be quite descent for your boost level. Use the rest of the NPs to train 1 or 2 boost more before the next weapon upgrade.

Replacing the Patched Magic Hat and the Golden Compass with Mask of Coltzan and Dusty Magic Broom could be great too, but it wouldnt be in your budget anymore.
I think you should put training first, you will get much more bang-for-your-buck doing so. 55 each str/def then 85 str/def then think about getting uber weapons-.

As for what you would get- i agree in upgrading the stone club. It's your weakest equipment. With a balanced pet like yours aim for dual duties.

Healer: Greater Healing Sscroll
Freezer: Entangling Lenny Lasso
Bomb/Anti: Honey Potion/Downsize!
Leaving you 5 slots for weapons. I'd suggest a Bow of Destiny to be your main firepower, however that would limit your options otherwise. The already mentioned weapons: Air Faerie Crown, Mask of Coltzan, Dusty Magic Broom and Golden Compass would all suit you fine- mix and match to find a combination of icons and price that suits you.
It's a common mistake by battlers is to think about how vulnerable this and this weapon is when faced with that and that weapon. "Everyone" may be equipped with an AFC/DMB and Golden Compass, but you have to realise that apart from your Ramtors Spellbook, you have 7 other weapons to consider. At every turn you can use two weapons, so if your opponents have to use two weapons to stop just one of your weapon, you are clearly at an advantage because you know, they have less option to defend if you ever have another weapon that can override the defences of that combo.

All you have to do now is consider another weapon to go with your Ramtors Spellbook that can go pass that combo you fear. Or switch your RSB with your third weapon that also pass those combo.
What are some weapon options that I can select for my back ups to pair with RSB?
Well a BoD works pretty much perfectly, at your stage I don't think you have to worry too much about g-shield, but if you are worried than a p-kiln would work well with RSB too. Otherwise save up for a h4k...at your level, a 100% freeze over a no freeze, will determine the battle in 2p.
Bow of Destiny and Ramtors Spellbook is a nice combo. You can also consider Dusty Magic Broom too, but you already have Patched Magic Hat so the light defence is redundant. Portable Kiln works well too, but I would recommend getting the first option. It's cheaper, has more icons, and works well in both burrow and sink situations.

Another weapon that goes pass the GC/AFC(DMB) combo is the ultra-cheap Ice Club (all 9 icons pass those weapons). It even pass the stronger MoC/AFC(DMB) combo too.

Suggested Set:
Ramtors Spellbook --- main weapon
Bow of Destiny --- main weapon
Ice Club --- back up weapon
Greater Healing Scroll
Patched Magic Hat
Entangling Lenny Lasso
Honey Potion
Golden Compass
Nah. Wand of Reality and Stone Club combo would deal too much air and physical. Also, any combo that can easily be defended with one shield is a bad combo. In this case, Patched Magic Hat would take out a substantial amount of icons from BOTH weapons (since you dealt air, the Hat will have an extra 3 physical defence, completely shutting out your physical attack). If your opponent uses a 13 iconer along with this, he will over power you.

Also, when you compare the effectiveness of WoR/Stone Club combo and the BoD/RSB combo, you will realise that, when you contest it against the GC/AFC combo, the first combo deals only 2 icons higher damage than the second one. Might make it more appealing, yes, but in sink and and especially burrow situations, the WoR/Stone Club suffers much greater susceptibility.

If you have the budget to consider the MoC/AFC combo, chances are you will bump into opponents who can afford it too, and Fungus Ray is exactly the weapon to avoid if you are facing a MoC. 11 iconer it may be, but MoC will reduce it to a 5-iconer, while you'll have trouble defending it's 8 fire icon attack.
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