A friend of mine is helping another friend with strategy against 1-Player opponents for Defenders of Neopia, and it occurred to us: You guys should research (or get others to research) the strength and defense boosts of the 1P opponents. We believe it would be possible to use the Damage calculator here on the site with the amount of damage done by the opponent to narrow down the strength boost.
Thanks for your suggestion, but the strength / defence of a 1P opponent is determined by his/her/its HP.
Example: Evil Sloth Clone starts off with 100 HP. That means he/she/it has the 85 boosts. 2 wins later, he/she/it has 125 HP, and the 125 boosts as well.
graphitesmoothie Wrote:Thanks for your suggestion, but the strength / defence of a 1P opponent is determined by his/her/its HP.
Example: Evil Sloth Clone starts off with 100 HP. That means he/she/it has the 85 boosts. 2 wins later, he/she/it has 125 HP, and the 125 boosts as well.
Ahh, okay. We weren't sure if it worked like that or if they had lower or higher str/def boosts depending on the character. Thanks
