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Full Version: how difficult is evil and insane are??
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If normal's difficulty is 100 marks,
the marks of evil and insane will be...
(the higher the marks are, the more difficult)

(of course NQ2)
Probably about 150-175 for Evil and perhaps 300 for InSaNe.

EDIT: Ending punctuation. Darn you Spaz. Toungue
id say compared to normal evil is about 150-200 depending how ya play it. my second timee around on evil i found it easyer insane havent tryed yet

but im talking neoquest 2 not neoquest 1.i dont like NQ1

NQ2 Has better rewards and is worth playing well moreso then NQ1
Evil is about the same, since you know what you are doing and how to do skills and such. Then Insane gets a 150 since you REALLY know how to get around and such, but enemies then have ridiculous ammounts of hp.
megamanfanx7 Wrote:Evil is about the same, since you know what you are doing and how to do skills and such.??Then Insane gets a 150 since you REALLY know how to get around and such, but enemies then have ridiculous ammounts of hp.

But there's the whole, get killed, start again thing in Insane
Normal: 100
Evil (beginning): 150
Evil (with mipsy/talinia): 120
Evil (with Velm): 100
Insane (beginning): 250
Insane (with mipsy/talinia): 150
Insane (with velm): 100

As ;you can see here, the only difference is usually the beginning when you're alone. At insane, you'll be levelling very slowly with only rohane to beat Zombom, but after you get velm, it's just like normal again, with the addition of higher hp, higher level requirements.

And make sure at insane... don't take any risks. If your party dies, back to the start.
Carrying the full stack of resurection potions is a good thing. If you could get through insane in Nq1, and you could get through evil in nq2, you should know what to do.

I still need to test my theory for nq1 though...

about aproaching the last boss with 1 exp away from the last boss, so that you level up and restore your hp between bosses.
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