07-15-2006, 02:50 AM
I've figured it out! I've finally solved the issue with the battledome that has thrown off calculations for so long. What lead me to this problem was a puzzling problem presented in the following thread:
http://forums.finalhit.org/showthread.php?tid=14117
Test after test shown that the Scarab Ring should be 6 actual icon, yet that thread poised an apparent paradox... logically it should be 5.5... but it's 6!?
In trying to solve this, I decided to use the Cloudy Wand of Storms. I picked it because it was a fractional and the .2 when paired with the Scarab Ring would hopefully cause the Scarab Ring to round differrently. Yet, as I did this, I couldn't help but notice that the Cloudy Wand of Storms seemed to also be doing less damage than it should!
![[Image: cloudyjj20tot.png]](http://img.photobucket.com/albums/v259/codehydro/cloudyjj20tot.png)
According to the calculator, to do 14 damage with a 20 boost pet the iconage would have to be between 6.391 - 6.863! This is clearly below the 7.2 listed in IDB's database. "What's going on here?" I asked myself. 7.2 should be doing 15 damage, not 14. I then proceded to isolate each icon type individually in order figure out the fractionals.
Pets used for testing (both belong to me):
Dagernite: 20 STR boost
iluvguyz: 20 DEF boost
Shields used:
Flaming Oven Gloves
Earthen Scorchstone
Lesser Defence Scroll
First I proved that the dark icons were between 2.5 - 2.603
![[Image: cloudydarkjj.png]](http://img.photobucket.com/albums/v259/codehydro/cloudydarkjj.png)
2.131 - 2.603
![[Image: cloudydarknn.png]](http://img.photobucket.com/albums/v259/codehydro/cloudydarknn.png)
2.5 - 3.055
I got identical numbers for fire so I won't bother posting screenshots... this means fire iconage is also between 2.5 - 2.603
Next, I proved that water's iconage was between 1.945 - 2.244; this I didn't try to narrow further because it was about there that I reached enlightenment which made it unnecessary.
![[Image: cloudywaternn.png]](http://img.photobucket.com/albums/v259/codehydro/cloudywaternn.png)
1.945 - 2.499
![[Image: cloudywaterff.png]](http://img.photobucket.com/albums/v259/codehydro/cloudywaterff.png)
1.837 - 2.244
Let's tally up these numbers:
Dark and Fire each must be above 2.5.
Water must be above 1.945
This mean the minimum icons of them combined is 6.945... wait a sec... didn't the first screenshot say that the unblocked wand was between 6.391 - 6.863?! Wouldn't this make it impossible?
I figured out how to solve this paradox! Here's my breakthrough:
Fire and Dark each did 5 damage.
Water did 4 damage.
5 + 5 + 4 = 14
This resolves the paradox in http://forums.finalhit.org/showthread.php?tid=14117 as well!
Look (35 STR boost, Jump & Attack/Fierce):
Goo Blaster:
Earth: 3 = 8 Damage
Physical: 3 = 8
Water: 5 = 14
8 + 8 + 14 = 30
Scarab Ring:
Dark: 2 = 5
Water: 2 = 5
Physical: 2 = 5
5 + 5 + 5 = 15
30 + 15 = 45!
Now lets do it by total icons in each weapon:
Goo Blaster: 11 = 30
Scarab Ring: 6 = 16
30 + 16 = 46... which is wrong
This means we must calculate each icon type for each weapon individually instead of collectively if we want correct numbers! This resolves the paradox that would imply that Scarab Ring is a fractional 5.5 icons.
Our current best calculators are on:
http://idb.finalhit.org/uploads/92%25/ca...tml#damage
However, considering this, we'lll need to revise the calculator to individually accept each icon type for each weapon.
PS: Simply summing the icons for both weapons doesn't work either.
Goo Blaster + Scarab Ring
Water: 7 = 19
Physical: 5 = 14
Earth: 3 = 8
Dark: 2 = 5
19 + 14 + 8 + 5 = 46... wrong... so the weapons must be held separate.
Hopefully this will increase precision in IDB testing and resolve the last paradox. I don't know if anybody has discovered this before, but I certainly have heard nothing about it.
http://forums.finalhit.org/showthread.php?tid=14117
Test after test shown that the Scarab Ring should be 6 actual icon, yet that thread poised an apparent paradox... logically it should be 5.5... but it's 6!?
In trying to solve this, I decided to use the Cloudy Wand of Storms. I picked it because it was a fractional and the .2 when paired with the Scarab Ring would hopefully cause the Scarab Ring to round differrently. Yet, as I did this, I couldn't help but notice that the Cloudy Wand of Storms seemed to also be doing less damage than it should!
![[Image: cloudyjj20tot.png]](http://img.photobucket.com/albums/v259/codehydro/cloudyjj20tot.png)
Pets used for testing (both belong to me):
Dagernite: 20 STR boost
iluvguyz: 20 DEF boost
Shields used:
Flaming Oven Gloves
Earthen Scorchstone
Lesser Defence Scroll
First I proved that the dark icons were between 2.5 - 2.603
![[Image: cloudydarkjj.png]](http://img.photobucket.com/albums/v259/codehydro/cloudydarkjj.png)
2.131 - 2.603
![[Image: cloudydarknn.png]](http://img.photobucket.com/albums/v259/codehydro/cloudydarknn.png)
2.5 - 3.055
I got identical numbers for fire so I won't bother posting screenshots... this means fire iconage is also between 2.5 - 2.603
Next, I proved that water's iconage was between 1.945 - 2.244; this I didn't try to narrow further because it was about there that I reached enlightenment which made it unnecessary.
![[Image: cloudywaternn.png]](http://img.photobucket.com/albums/v259/codehydro/cloudywaternn.png)
1.945 - 2.499
![[Image: cloudywaterff.png]](http://img.photobucket.com/albums/v259/codehydro/cloudywaterff.png)
1.837 - 2.244
Let's tally up these numbers:
Dark and Fire each must be above 2.5.
Water must be above 1.945
This mean the minimum icons of them combined is 6.945... wait a sec... didn't the first screenshot say that the unblocked wand was between 6.391 - 6.863?! Wouldn't this make it impossible?
I figured out how to solve this paradox! Here's my breakthrough:
![[Image: cloudydarkjj.png]](http://img.photobucket.com/albums/v259/codehydro/cloudydarkjj.png)
![[Image: cloudyjj20.png]](http://img.photobucket.com/albums/v259/codehydro/cloudyjj20.png)
![[Image: cloudyjj20tot.png]](http://img.photobucket.com/albums/v259/codehydro/cloudyjj20tot.png)
This resolves the paradox in http://forums.finalhit.org/showthread.php?tid=14117 as well!
Look (35 STR boost, Jump & Attack/Fierce):
Goo Blaster:
Earth: 3 = 8 Damage
Physical: 3 = 8
Water: 5 = 14
8 + 8 + 14 = 30
Scarab Ring:
Dark: 2 = 5
Water: 2 = 5
Physical: 2 = 5
5 + 5 + 5 = 15
30 + 15 = 45!
Now lets do it by total icons in each weapon:
Goo Blaster: 11 = 30
Scarab Ring: 6 = 16
30 + 16 = 46... which is wrong
This means we must calculate each icon type for each weapon individually instead of collectively if we want correct numbers! This resolves the paradox that would imply that Scarab Ring is a fractional 5.5 icons.
Our current best calculators are on:
http://idb.finalhit.org/uploads/92%25/ca...tml#damage
However, considering this, we'lll need to revise the calculator to individually accept each icon type for each weapon.
PS: Simply summing the icons for both weapons doesn't work either.
Goo Blaster + Scarab Ring
Water: 7 = 19
Physical: 5 = 14
Earth: 3 = 8
Dark: 2 = 5
19 + 14 + 8 + 5 = 46... wrong... so the weapons must be held separate.
Hopefully this will increase precision in IDB testing and resolve the last paradox. I don't know if anybody has discovered this before, but I certainly have heard nothing about it.
Well, now that is is proved I guess you can rub it in Phoenix's face? ^-^ j/k