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Full Version: Is Fractional Damage Rounded Up?
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In the Brain Muffin Thread, the brain muffin does 15 icons, in a b00st 200 pet (4.5x) it should give a total of 67.5....So is fractional damage rounded up since b00st 85 and up same for fractional icons? OhmyOhmy
If I recall correctly, damage is rounded up for strong pets and rounded down for weak ones. I have no idea what the cutoff is, nor do I have any idea why that happens.
Fractionals do tend to round down on weaker pets, including this one.

By the way, based on muffin history (Radioactive Muffin, Stone Muffin), the next logical step down would be 14.5 icons, and that's only 65.25 damage total with the 200-boost.
If fractional is rounded up and down, why people hates fractional? I thought that it was fractional and not stay like fractional...i don't see the deal...
Fractional damage is less than full damage, regardless of whether the damage is rounded up or down. Fractional icons will always be less then full icons, as 4.5 is less than 5. However, fractional damage is not too much of a big deal, as it only affects one HP in damage.

Edit: I was referring to the total damage, NOT the damage for each icon. For example, if a 85 booster (2.5x) dealed 14.5 icons, the resulting damage would be 36.25.
Actually it can mean a lot more than one HP especially since 1 icon does 15 damage for the strongest boost.

Also it's not always one icon that's fractional...
Gold 00 Hog Battlecard almost exagerated the damage by two icons because of those .1s x.X;

I've have pushed for fractional display within IDB, but have not been successful yet. I've thought of three display methods:
http://petpages.neopets.com/~Giganite

But the thread I suggested it in got locked before it even had a day to be discussed. *shakes fist at GIR*
professorelite Wrote:Actually it can mean a lot more than one HP especially since 1 icon does 15 damage for the strongest boost.

Also it's not always one icon that's fractional...
Gold 00 Hog Battlecard almost exagerated the damage by two icons because of those .1s x.X;

I've have pushed for fractional display within IDB, but have not been successful yet. I've thought of three display methods:
http://petpages.neopets.com/~Giganite

But the thread I suggested it in got locked before it even had a day to be discussed. *shakes fist at GIR*

I think the reason is that it's too much of a pain in the butt to go back and replace all of them, as well as look up the exact fractions and stuff needed. It's written under there anyway, and hopefully everyone here can read Smile
The fractional display you proposed, prof, is actually rather annoying. Like the last physical icon on the honey potion before the dash looks like an odd glitch and if I didn't look at your chart at the top I wouldn't have even concidered that an icon and if I was comparing it by glance. Besides, there'd have to be a ton of little hard-to-see and odd looking icons which would also have to be added to the boards and changing every single one on the IDB would just be obnoxious. Plus if I were to glance at weapons that did 7.1-12 icons and compare it by look to a weapon with 7-11 icons, I'd think it was the same thing. So you'd have to add another distorted icon to the other side of the dash. And if a weapon had 3.1 physical and 5 earth or something, since the size one physical looks like a dash (3rd example) or a small glitch on the screen for the others, I'd probably concider the weapon to be 3-8 icons or something if I took a quick glance. With the IDB method, if you see something interesting as you glance through, the actual icons are displayed there if some are fractional or fake.
And what would you do with a weapon like Full Draik Armour where two physical icons do nothing? Not have anything there? If so, there'd be a ton of weapon updates saying "this weapon looks like it blocks physical" if they looked it up.

All of the icon amounts are told under actual icons on the idb and on neopets you're not going to be seeing a mini physical icon whenever you're going to do deal fractional damage, so why have it here?
Quote:But the thread I suggested it in got locked before it even had a day to be discussed. *shakes fist at GIR*
*hopes that gir doesn't see that Toungue*

It's discussed somewhere else I believe, at irc (perhaps) and at raters forum, so please drop the subject, it's not because your idea bad, but it's not really implementable, and for ranged weapons, it would use animated version since it can be anywhere from 0.2-1.

Well the other comments you can read from some posts above...

Regarding full draik armour, it has big possibility that the fake icon get fixed, but until the weapon itself get retested, I won't update the database.
Phoenix Wrote:
Quote:But the thread I suggested it in got locked before it even had a day to be discussed. *shakes fist at GIR*
*hopes that gir doesn't see that Toungue*
Too late, I did Toungue .

Damage is rounded using the standard method of rounding, regardless of level. Fractional damage greater than .5 becomes 1, and less than .5 becomes 0.
Sorry about persisting but I just can't hold it back any longer! I've kept mostly quiet for the month since the thread got locked but seeing the talk on fractionals has reignited my passion for this.

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Regarding to the opinion that it would be a pain to go through all the weapons:

Not all of the weapons need to be changed; only ones that need changes are fractional weapons. I just pressed random gibberish into the advanced search...
First search... only 4 out of 25 had fractionals...
Second Search with different gibberish... only 5 out of 25...
Third search... 12 out of 25... but only because it spat out a lot of battle cards.
Fourth... a nice and low 2 out of 25...

Considering this, probably, at most, 1/4th of IDBs weapons would require changing.

Also, we don't have to do it all at once. It could be gradual process that could be easy done without pain over the course of a month.

Updaters won't even need to go on a fractional hunt; IDBers can do that part since they do a pretty good job of typo hunting and icon updating anyhow.

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Regarding ugliness of display and difficulties with some types of displays:

Giganites page doesn't look good because Neopets blocked a lot of stuff. For example, it didn't let me use the + (plus) sign so I replaced it with a - sign, which would make the physical confusing. Sicne IDB uses the + sign it would be less confusing.

As for the fake icon display... we already have a good method for doing such a thing... note: Full Shoyru Armour

Why not use our method for displaying min, standard, and max icons and do it with fractional or fake icons? It makes perfect sense and would allow us to display both Neopets' way and show how it really should be. I myself am a very visual person. Let me demonstrate with a screenshot as to not be hindered by filters.

[Image: yetanotherfractiondisplay.png]

Happy Now don't that look pretty...


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It hurt me to have the thread locked prematurely without a chance. I just found three solutions just by reading two thoughful critiques.

It always hurts to have a dream die, especially when its shot down like that. Ask Mike; when last week he PMed on IRC to not delete Giganite's page, I suddenly got extremely hopeful. He didn't see it but I litterally jumped out of my seat...

Anyhow, can you guys find any more problems with this latest display idea or have any more comments? Please don't lock this thread so this idea can be perfected and made viable... Let this thread die a natural death >.>
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