05-13-2006, 10:32 AM
05-13-2006, 10:34 AM
This is your first time hosting, yoshi? O_O I thought the game was very fun and well made--great job
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.05-13-2006, 11:08 AM
Yep, this was my first time
Heh, themed games are good if you know whats going on, think kage maybe enjoyed it a bit more caus of that, but it can kinda be confusing if you don't know much about the theme. Meh, I'm tired of plain WW games, hosting a Star Wars one was fun 
Heh, themed games are good if you know whats going on, think kage maybe enjoyed it a bit more caus of that, but it can kinda be confusing if you don't know much about the theme. Meh, I'm tired of plain WW games, hosting a Star Wars one was fun 
05-13-2006, 11:18 AM
The best WW I've ever played had to be the Midgar one. There were a million players, it went on for a long time, you could buy things, you could fight monsters, and I was evil. I hope someone does another one like that soon. Anyway good game yoshi! I liked the teams idea.
05-13-2006, 12:07 PM
Interesting game here, I like the setup you had.
I also liked the fact that I was Chewbacca. Yay Wookies!
I also liked the fact that I was Chewbacca. Yay Wookies!
05-13-2006, 03:54 PM
Honestly, I didn't like the setup as much as the kind where there are clear-cut innocents and then baddie teams. In this setup, the only point was to randomly kill whoever wasn't on your team, based on if you thought they were worth killing or not. Also, the names were completely unrecognizable for me. Other than that, it was a great game, albeit rather short.
05-13-2006, 06:52 PM
Well, in a themed game, there will always be people that know nothing about the theme, that's just how it is. For the most part, being an afficionado on the subject doesn't really make you any more prepared for the game. Sure, you actually have to Google names if you want to fake a role if you know nothing about the theme (and need to read up on the theme), but that's hardly an arduous task.
Also, in most games, if you're a "baddie" you kill anyone that you feel is worth killing, and at the beginning you just kill whomever you feel like. That doesn't really change. The only thing I see changed here is that there are more teams than usual. The "innocent" team didn't know who they were aligned with, so that's really no different than usual. The innocent teams can't just kill whomever they want, and they couldn't this game either. The "baddie" teams however were just as they should be.
All in all, and after looking over how the game played out, there really isn't that much of a difference between this game and other, more basic, Werewolf games (regardless of the teams).
Also, in most games, if you're a "baddie" you kill anyone that you feel is worth killing, and at the beginning you just kill whomever you feel like. That doesn't really change. The only thing I see changed here is that there are more teams than usual. The "innocent" team didn't know who they were aligned with, so that's really no different than usual. The innocent teams can't just kill whomever they want, and they couldn't this game either. The "baddie" teams however were just as they should be.
All in all, and after looking over how the game played out, there really isn't that much of a difference between this game and other, more basic, Werewolf games (regardless of the teams).
05-14-2006, 11:13 AM
I guess if empire actually pm'd people and such we would've done better.
Funny how Gemma contacted me day one than died the next day as an empire person and me as well, oh well.
One gripe about my role though, being a human shield, it would've made more sense that my role wouldn'y be killable until someone attacked the emperor then i would die automatically, so maybe not invinicible till then, but maybe a shield that wore down with each attack, cause if your a bodyguard and you die before you get to protect...kinda defeats the whole purpose.
But good game overall.=D
Funny how Gemma contacted me day one than died the next day as an empire person and me as well, oh well.
One gripe about my role though, being a human shield, it would've made more sense that my role wouldn'y be killable until someone attacked the emperor then i would die automatically, so maybe not invinicible till then, but maybe a shield that wore down with each attack, cause if your a bodyguard and you die before you get to protect...kinda defeats the whole purpose.
But good game overall.=D
05-14-2006, 02:37 PM
Blk Mage Wrote:I guess if empire actually pm'd people and such we would've done better.
Funny how Gemma contacted me day one than died the next day as an empire person and me as well, oh well.
One gripe about my role though, being a human shield, it would've made more sense that my role wouldn'y be killable until someone attacked the emperor then i would die automatically, so maybe not invinicible till then, but maybe a shield that wore down with each attack, cause if your a bodyguard and you die before you get to protect...kinda defeats the whole purpose.
But good game overall.=D
You know, I knew a grand total 0 people in the empire through the whole game, and the only one I had an interaction with was the one that killed me. And that interaction was day-killing me.
05-15-2006, 12:56 PM
So who's hosting the next one? 

05-16-2006, 07:12 PM
The spot is still open.
I am looking for someone who has a few spare weeks on their hands. A plot idea and preferable past experience in WW games as an MC. If you have no past experience I expect a full "Resume" in my Pm box (idea, plot, structure, roles, and such things). If you have past experience as an MC send me your request with your idea.
I'm giving you guys until monday
I am looking for someone who has a few spare weeks on their hands. A plot idea and preferable past experience in WW games as an MC. If you have no past experience I expect a full "Resume" in my Pm box (idea, plot, structure, roles, and such things). If you have past experience as an MC send me your request with your idea.
I'm giving you guys until monday