04-17-2006, 10:29 PM
عملية الحرية للعراق
Welcome to hell.
Welcome to hell.
Click below for rules and the description of the game. All players are responsible for these points of instruction. Please follow these as I hate to mod-kill players.
Rules
Werewolf is a classic RPG, role playing game, in which each player has a specific role and is responsible for cooperating with his/her teammates in order to help his/her section win. The game is generally pitted with baddies versus innocents, where there may be more than one baddy team. The last player standing's team is declared the winner, while all other teams recieve placement ranking relative to when their last player was eliminated. However, beware everything is not always as it seems.
The game is split into two parts: A night, and a day. During day, the majority of events occur. Discussions, votings, and day-powers are executed. At the end of the day, the innocents vote to execute one member in a Survivor-esque process. Voting will be discussed later. After day, night ensues, where a variety of events occur. Execution is at 6 P.M. NST. Nightime events happen at 6:30 P.M. NST.
Roles:
Roles are given out when the game begins, and are in effect immediately. An individual will recieve either a role for the innocents or against the innocents (for one of many teams), and often this roled is paired with a specific description--often which enables that individual certain privaledges that helps his/her respective side end as victorious.
Roles are maleable. They may change, and often do. The conditions under which they change are not discussed here, but may be visible during game play. Roles of an individual are allowed by discussed, but there is a very fine line between the role and a secret power (to be discussed later).
Roles group individuals into teams, and it is forbidden to explicitly state any of your team members unless written approval is recieved from every team member one day in advance (24 hours). Failure to abide by this rule will result in immediate expulsion from all following games led by this MC (Master of Ceremonies).
Secret Powers:
Roles are often paired with Secret Powers: distinct privaledges given to individuals which enable them to engage in certain activities throughout the game.
It is essential to maintain that these secret powers MAY NOT BE DISCUSSED. Although roles are allowed to be publicly discussed, secret powers are to be remained in secret. This includes any powers that have or have not been used. You may allude to what secret power you have, but MAY NOT refer to it directly.
Example: If you have a secret power which allows for a day kill, you may claim authority for the death after it happens, but you may not say that "He died because I had the secret power to day kill." This rule is very difficult to understand, so PM me if at all you are questioning whether your actions will bypass it.
Furthermore, you are not to discuss artificial secret powers. This is a game of deciet, lies, and trickery, but secret powers are to be remained independent of this. In other words, don't even mention secret powers because it may cost you're activity in the game. There are powers that are associated with a role directly that do not classify as secret powers (this will be explicit in the PM's that I send out), in whcih case those role-powers may be discussed. Often, what differentiates secret powers and role powers is the fact that secret powers can only be used a limited amount of times.
How to play:
The game itself is rather straightforward.There will be a day and a night. Day will begin from 6:31 pm NST and end at 6 pm NST. At that point, the innocents will execute their choice, and night will begin--which will ensue between 6 and 6:30 pm NST. The MC reserves the right to modify the times of day and night, so be attentive in the game thread in case my schedule cannot cooperate with those times.
During both day and night, discussions are allowed in the game topic. Voting for innocent executions may only happen during the day. Any votes placed at night will be discounted, and you'll need to revote during the day.
Voting ensues as follows: There is a maximum of two innocent-elected executions per day. In order to execute, you must vote in the following fashion:
Vote: (Insert player's name)
OR
Vote: Nobody
in case you would like to vote for nobody. The former of these options can be done twice--but unless special circumstances are in effect, they must be done for different people (one for each potential execution).
To unvote:
Unvote: (Insert player's name).
In order to execute one individual, a simply majority (50% + 1) must be in effect. For the second execution, a 75% majority must be established. Upon either of these two benchmarks, voting will be "locked" on the individual, wherein unvoting will be disabled for that individual unless there are more than one simple majority candidates (where one does not qualify for the 75%). Therefore, if a simple majority of people lock a vote on Nobody, you must recieve a 75% vote to execute one person. Once you pass the 51% benchmark with that individual, then unvoting for him/her will not be an option.
A number of events will happen during both day and night, none of which will I delineate here. I will say this much: If you have a role which requires you to submit a list, that list must be submitted by 6:00 NST. Any lists sent after that time will be discredited, and action will be determined based upon my discretion. Most of the time, I will deliniate what happens if you don't submit in your PM (if this applies to you).
If you die at any point in the game, you will move down to the groupies thread. You may no longer post in the game thread unless you are reserected, and you may not post in the groupies thread unless you are dead. Rules involving the groupies are posted in the first post of the thread.
The Dead:
The dead have the groupies thread as their own, but they are also allowed special rights. Once each game, the dead may lynch a player. To lynch, 6 people or more must be dead, and the command for lynching is as follows:
Lynch: (Player's name).
You may not "Unlynch" so be sure your decision is desirable before continuing to vote. A 66% majority here is necessary, and if this is not reached, then all votes are discredited and you may re-attempt to lynch the next day.
When you die, you are not allowed to divulge anything that was not divulged during the game. You may however be ressurected, and so may persuade people to ressurect you so that you may divulge what you know when you are alive.
Finally, after death you MUST NOT PM people alive in the game about the game. This is an honor code, but out of respect of your peers and the work they/I have put into it, I expect you all to abide by this.
Rules (more summarized, but anything I may have missed that is referenced above still applies):
1. You may lie about everything in this game except for anything having to do with Secret Powers. If you don't understand the rules regarding them (see above), you'd be better off not posting about them at all.
2. You may not quote from independent threads (i.e. from PM to main, from groupies to main, from PM to groupies, etc.)
3. Exposing your team is not allowed unless written permission is given to me, the MC, 24 hours in advance.
4. Live players may not communicate with the dead independent of the main thread. The same applies to the dead--they cannot communicate with the living except through their groupies thread. In other words, a dead may not post in the living thread, and NO PMing at all. Again, honor system here so please respect the game, the gamers, and myself.
5. Upon death, you may not reveal anything not exposed during your time alive.
All other rules are deliniated in the above prose description. I behoove you all to read it, since those rules apply whether you've read this or not. Please abide by them, and if you become a witness when they are not being followed, please let me know ASAP by PM.
The game is split into two parts: A night, and a day. During day, the majority of events occur. Discussions, votings, and day-powers are executed. At the end of the day, the innocents vote to execute one member in a Survivor-esque process. Voting will be discussed later. After day, night ensues, where a variety of events occur. Execution is at 6 P.M. NST. Nightime events happen at 6:30 P.M. NST.
Roles:
Roles are given out when the game begins, and are in effect immediately. An individual will recieve either a role for the innocents or against the innocents (for one of many teams), and often this roled is paired with a specific description--often which enables that individual certain privaledges that helps his/her respective side end as victorious.
Roles are maleable. They may change, and often do. The conditions under which they change are not discussed here, but may be visible during game play. Roles of an individual are allowed by discussed, but there is a very fine line between the role and a secret power (to be discussed later).
Roles group individuals into teams, and it is forbidden to explicitly state any of your team members unless written approval is recieved from every team member one day in advance (24 hours). Failure to abide by this rule will result in immediate expulsion from all following games led by this MC (Master of Ceremonies).
Secret Powers:
Roles are often paired with Secret Powers: distinct privaledges given to individuals which enable them to engage in certain activities throughout the game.
It is essential to maintain that these secret powers MAY NOT BE DISCUSSED. Although roles are allowed to be publicly discussed, secret powers are to be remained in secret. This includes any powers that have or have not been used. You may allude to what secret power you have, but MAY NOT refer to it directly.
Example: If you have a secret power which allows for a day kill, you may claim authority for the death after it happens, but you may not say that "He died because I had the secret power to day kill." This rule is very difficult to understand, so PM me if at all you are questioning whether your actions will bypass it.
Furthermore, you are not to discuss artificial secret powers. This is a game of deciet, lies, and trickery, but secret powers are to be remained independent of this. In other words, don't even mention secret powers because it may cost you're activity in the game. There are powers that are associated with a role directly that do not classify as secret powers (this will be explicit in the PM's that I send out), in whcih case those role-powers may be discussed. Often, what differentiates secret powers and role powers is the fact that secret powers can only be used a limited amount of times.
How to play:
The game itself is rather straightforward.There will be a day and a night. Day will begin from 6:31 pm NST and end at 6 pm NST. At that point, the innocents will execute their choice, and night will begin--which will ensue between 6 and 6:30 pm NST. The MC reserves the right to modify the times of day and night, so be attentive in the game thread in case my schedule cannot cooperate with those times.
During both day and night, discussions are allowed in the game topic. Voting for innocent executions may only happen during the day. Any votes placed at night will be discounted, and you'll need to revote during the day.
Voting ensues as follows: There is a maximum of two innocent-elected executions per day. In order to execute, you must vote in the following fashion:
Vote: (Insert player's name)
OR
Vote: Nobody
in case you would like to vote for nobody. The former of these options can be done twice--but unless special circumstances are in effect, they must be done for different people (one for each potential execution).
To unvote:
Unvote: (Insert player's name).
In order to execute one individual, a simply majority (50% + 1) must be in effect. For the second execution, a 75% majority must be established. Upon either of these two benchmarks, voting will be "locked" on the individual, wherein unvoting will be disabled for that individual unless there are more than one simple majority candidates (where one does not qualify for the 75%). Therefore, if a simple majority of people lock a vote on Nobody, you must recieve a 75% vote to execute one person. Once you pass the 51% benchmark with that individual, then unvoting for him/her will not be an option.
A number of events will happen during both day and night, none of which will I delineate here. I will say this much: If you have a role which requires you to submit a list, that list must be submitted by 6:00 NST. Any lists sent after that time will be discredited, and action will be determined based upon my discretion. Most of the time, I will deliniate what happens if you don't submit in your PM (if this applies to you).
If you die at any point in the game, you will move down to the groupies thread. You may no longer post in the game thread unless you are reserected, and you may not post in the groupies thread unless you are dead. Rules involving the groupies are posted in the first post of the thread.
The Dead:
The dead have the groupies thread as their own, but they are also allowed special rights. Once each game, the dead may lynch a player. To lynch, 6 people or more must be dead, and the command for lynching is as follows:
Lynch: (Player's name).
You may not "Unlynch" so be sure your decision is desirable before continuing to vote. A 66% majority here is necessary, and if this is not reached, then all votes are discredited and you may re-attempt to lynch the next day.
When you die, you are not allowed to divulge anything that was not divulged during the game. You may however be ressurected, and so may persuade people to ressurect you so that you may divulge what you know when you are alive.
Finally, after death you MUST NOT PM people alive in the game about the game. This is an honor code, but out of respect of your peers and the work they/I have put into it, I expect you all to abide by this.
Rules (more summarized, but anything I may have missed that is referenced above still applies):
1. You may lie about everything in this game except for anything having to do with Secret Powers. If you don't understand the rules regarding them (see above), you'd be better off not posting about them at all.
2. You may not quote from independent threads (i.e. from PM to main, from groupies to main, from PM to groupies, etc.)
3. Exposing your team is not allowed unless written permission is given to me, the MC, 24 hours in advance.
4. Live players may not communicate with the dead independent of the main thread. The same applies to the dead--they cannot communicate with the living except through their groupies thread. In other words, a dead may not post in the living thread, and NO PMing at all. Again, honor system here so please respect the game, the gamers, and myself.
5. Upon death, you may not reveal anything not exposed during your time alive.
All other rules are deliniated in the above prose description. I behoove you all to read it, since those rules apply whether you've read this or not. Please abide by them, and if you become a witness when they are not being followed, please let me know ASAP by PM.
Players:
Armi- Innocent People of Iraq/Shopkeeper (Assasinated by Nationalist Night 6)
Asynchrony- Innocent People of Iraq/Ex-Military Informant [Dreamer] (Assasinated by Sunni Islamists Night 2)(Revived Day 4)(Assasinated by Sunni Islamists Night 5)
auraelias- Innocent People of Iraq (Assasinated by Nationalists Night 5)
azulblast- Innocent People of Iraq (Executed Day 7)
Blk Mage- Innocent People of Iraq (Killed by Nationalists Night 4)
brett618- Innocent People of Iraq/Orator (Executed Day 3)
chicken- Innocent People of Iraq/Red Cross Volunteer [Protects Players at Night] (Assasinated by Wahabi Fundamentalists Night 3)
deatvert- Nationalist (Assasinated by Wahabi Fundamentalists)
Doomdoctor- Innocent People of Iraq (Accidentally Assasinated by Civilian Gunman)
francineh- Innocent People of Iraq (Assasinated by Religious Prophet Day 8)
garfield22222- Religious Prophet (Assasinated by Nationalists Night 8)
graphitesmoothie- Sunni Islamist (Killed by Lone Terrorist Day 6)
Forte- Nationalist (Assasinated by Sunni Islamists Night 6)
Icey
imhere4- Sunni Islamist (Executed Day 7)
jetman6475
Jlt1990- Innocent People of Iraq (Assasinated by Religious Prophet Night 8)
kagemucha- Wahabi Fundamentalist (Assasinated by Nationalists Night 2)
Khaled-Innocent People of Iraq/President Jalal Talabani (Assasinated by Nationalists Day 1) (Revived Day 1)(Assasinated by Wahabi Fundamentalists Night 5)
Kirby-oh- Sunni Islamist (Assasinated by Nationalists Night 3)
Kugetsu- Innocent People of Iraq (Killed by Lone Terrorist Day 4)
lackadazed- Innocent People of Iraq (Killed by Religious Prophet Night 4)
Lord_owlstar- Innocent People of Iraq (Assasinated by Wahabi Fundamentalists Night 2)
mddrinker- Innocent People of Iraq (Assasinated by Nationalists Night 7)
mike411- Innocent People of Iraq (Assasinated by Nationalists Day 8)
Mirumoto Meta
notinuse- Wahabi Fundamentalist/Abu Musab al-Zarqawi (Executed Day 1)
oogabooga
Petking302- Innocent People of Iraq (Assasinated by Wahabi Fundamentalists Night 8)
Pets
Pixalation- Lone Terrorist (Assasinated by Sunni Islamists Night 1)
Poogley Boogley- Innocent People of Iraq/Gambler (Assasinated by Religious Prophet Day 6)
Q77- Wahabi Fundamentalist (Executed Day 5)
revival_of_wiz_kid
rollercoaster375- Innocent People of Iraq/Red Cross Volunteer [Protects Players at Night] (Assasinated by Nationalists Night 1)
ryguy- Innocent People of Iraq (Assasinated by Sunni Islamists Night 4)
SCalibur- Innocent People of Iraq (Killed by Lone Terrorist Day 2)
Togster- Innocent People of Iraq (Assasinated by Religious Prophet Night 5)
treeko- Replaced by cowboykid- Sunni Islamist (Executed Day 8)
watericesage- Innocent People of Iraq (Assasinated by Wahabi Fundamentalists Night 6)
xelo_11- Lone Terrorist (Assasinated by Wahabi Fundamentalists Night 7)
YesItIsh- Religious Prophet (Assasinated by Wahabi Fundamentalists Night 4)


