1) 3 clerics of idb guild once talked about a serious problem about their future. Should we max Holy Arrow? By the way, the time we were talking is when theres only 2 bars in each channel population.
Pros:
a)dont want to heal undeads forever!
b)It can KB monsters!
c)Seldom see cc plz on dark monsters
d)Build will look better
Cons:
a)Slow
b)Weaker than other 2 classes elemental attack
c)Most dark monsters drops sux lol
d)More undeads coming soon (in a year, in aqualand)
Don't forget our timezone, by the way.
2) Yeah I just bought some NXCash legally from mapleglobal.com and I want to get rid of my toben hair. Which hair salon is the best? (Ludi/Orbis/Henesys/Kerning)
1A.) Holy for a more Solo Cleric, Bless for a more Party-oriented one. The thing is, so I've heard, that both suck anyways, but you guys have extra points- so you have to pick a lesser evil. Hey, us Archers have ONE if we DON'T max FA e.e
2A.) I think all the Salons give Toben.
I think he wants to get rid of his toben hair and was asking which salon has the better styles (I personally dont know cuz I have never had the need to change hair styles but I would go and check them all out and screen shot the ones I like then compare them from all the salons and choose the one I like the most)
1. MAX BLESS! Holy arrow is just weak, and gets completely replaced by shining ray in 3rd job anyway. Bless helps warriors get the accuracy they need.
2. Hidden street has pictures of all the hairstyles from each salon, except Ludi.
Do the hairstyles last for only 90 days ust like the other items bought from the cash shop?? I am not exactly sure where to check for this stuff...
Hairstyles are forever.
Yeah, I'd go Bless too. HA is only used for hunting I'd say, and hunting what?
anson Wrote:1) 3 clerics of idb guild once talked about a serious problem about their future. Should we max Holy Arrow? By the way, the time we were talking is when theres only 2 bars in each channel population.
I was thinking in two builds:
Build with Bless/Tele
MAX Invincible
MAX MP Eater
MAX HEAL
MAX Teleport (MP -13; Teleport, with 150 in distance)
MAX Bless
11 Holy Arrow
My Build with Holy Arrow
MAX Invincible
MAX Heal
5 MP Eater (I already spent this SP)
MAX Bless
MAX Holy Arrow (MP -24; Basic attack 80, mastery 60%)
16 Teleport (MP -21; Teleport, with 142 in distance)
But, Magic Claw maxed is: MP -20; Basic attack 40 x 2 Hit, mastery 60%
So a Maxed Holy arrow is only a Holy Magic Claw... but still it will deal more damage to Dark monters...
I cant choice what to do....
Actually, HA is slightly stronger, because defence is only applied once.
Kirby-oh Wrote:Actually, HA is slightly stronger, because defence is only applied once.
Not to a noticeable degree.
Anyways, the only thing you would use Holy Arrow for is high-level dark monsters, such as Jr. Balrog, Death Teddys, Master Teddys, and Phantom Watches. By the time you can even hit those accurately, you would be able to get Shining Ray... so why waste the points on Holy Arrow? Max teleport allows you to move faster for a minimal MP cost, which means you can get to and heal your party members more effectively.
Ok, let me see, a list of monsters weak against Holy (monsters in green, means "
heal-able")
![[Image: monsters073.gif]](http://www.hidden-street.net/monsters/images/monsters073.gif)
Dark Letty (lvl33 1100hp)
Jr. Wraith (lvl35 1200hp)
Cronos (lvl37 1750hp)
Zombie Lupin (lvl40 1800hp)
Platoon Cronos (lvl41 2050hp)
Master Cronos (lvl43 2600hp)
![[Image: monsters040.jpg]](http://www.hidden-street.net/monsters/images/monsters040.jpg)
Dark Nependeath (lvl47 2700hp)
Wraith (lvl48 2800hp)
![[Image: monsters049.jpg]](http://www.hidden-street.net/monsters/images/monsters049.jpg)
Malady (lvl55 4200hp)
![[Image: monsters050.jpg]](http://www.hidden-street.net/monsters/images/monsters050.jpg)
Dark Jr. Yeti (lvl56 4400hp)
![[Image: monsters084.gif]](http://www.hidden-street.net/monsters/images/monsters084.gif)
Coolie and Minor Zombies (lvl57 4500hp)
![[Image: monsters052.jpg]](http://www.hidden-street.net/monsters/images/monsters052.jpg)
Dark Stone Gollem (lvl58 4800hp)
Soul Teddy (lvl63 7600hp)
![[Image: monsters057.jpg]](http://www.hidden-street.net/monsters/images/monsters057.jpg)
Dark Pepe (lvl64 7800hp)
Master Soul Teddy (lvl67 11000hp)
![[Image: monsters059.jpg]](http://www.hidden-street.net/monsters/images/monsters059.jpg)
Dark Yeti and Dark Jr Yeti Transformed (lvl68 13000hp)
Klock (lvl70 15000hp)
![[Image: monsters087.gif]](http://www.hidden-street.net/monsters/images/monsters087.gif)
Lucida (lvl73 15500hp)
Dark Klock (lvl76 18000hp)
![[Image: monsters064.jpg]](http://www.hidden-street.net/monsters/images/monsters064.jpg)
Jr. Balrog (lvl80 50000hp)
I can max HA at lvl 63 or 65.
I would get a decent ShRay at lvl 75 (not maxed)
I think i would kill high lvl monster more easily with HA than with MClaw or Heal if it is an undead.
Heal as attack is weird, it have a low mastery, so i can deal 300dmg or 1000dmg right now... i can get Heal stronger with higher levels, but it will still be fluctuating too much.
And the diference between a 16lvl Tele and a maxed one... MP -21 is 1/3 almost of the 1lvl Tele cost...
But heal is a mob attack, it will always be faster (provided there is a mob) for leveling. If you're considering maxing by 65, it's basically pointless. You'll be leveling away at zombies by then, from, what I hear, at a good pace, HA will be useless. If I'd max it, which I wouldn't, it'd be better to do it around 50.
Teleport is simply irreplacable.