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RULES

Day and Night Summery:

Day Ends/Execution at 6:30 PM NST.
Night Lists due at 7:00 PM NST.
Night ends/Day Begins at 7:30 PM NST.

Late lists are not accepted, there is thirty minutes between lists due and night because I need time to calculate things.


Day:
Day begins at 7:30 PM NST. During day, players may vote up to two people of their choice. Voting is further explained in below sections. There are only a few things that would happen during the day. Those include Secret Powers (Items) that has effect during the day, role abilities and daykills. Until day ends, you may vote for an execution.

Night:
Night begins right after execution, at 6:30 PM NST. There is no voting during the night. The night results, however, will be posted at 7:30 PM NST. Night is usually where most things happen. Kills, protections and other things. Dreams and other results are delivered right after night.

Roles:
Every player should have some kind of a role in this game. Roles play the main... well... role, in this game. Follow the instructions on your roles and use your abilities and you should be fine. Do not violate any rule that your role may have, roles may be shared openly. (Unlike Items, see below)

Some roles are able to leave an heir, which means that if they die, the heir would recieve the role. If an evil player has gotten an innocent heir role. They keep their evil powers AND get the additional innocent powers. If an evil player is left with an evil role from ANOTHER team. That evil player would also be able to send lists in, in addition to the lists being sent by the spokesperson. Simply put, the two evil teams merge into one. If an innocent player gets an innocent player's role, they keep their role in addition to the role they recieved. If an innocent person recieved an evil person's role, they keep the evil role in addition to the original role, they are converted to the evil side.

Voting:
Voting is a big part of the game. During day, players may vote for other players by posting:

Vote: Insert Player Name Here

Every player has up to two votes. If you want to change your vote, you may post:

Unvote: Insert Player Name Here

If you do not want an execution during that day, if you're against it, or if you're a Hippy. You may choose to vote:

Vote: No Execution, Nobody or No One.

Bold your votes or they will not count, if you have already voted two people, and you vote a third person without unvoting. That vote will be null and void. All of your votes before you vote No Execution will not count. If you vote for someone after you vote No Execution, your no execution vote will not count. You do not need to unvote No Execution to vote a new person.

Executions/Majority:
To gain a simple majority, I must get 51% (or half plus one) of the players to vote for the same person. That person will be executed when day ends. Do not count on it always being successful, even if you get a majority on that person. If you wish to get a double majority, meaning two people will be executed that day, you must get a lock and a majority on those two people. Meaning you will have to get 75% of everyone's votes on one person and another 51% on the other.

On the occasion that you do not get a majority. I will decide other ways to select a person. (Randomizer or a role may take control for such an occasion.)

Secret Powers/Items:
Some of you may start out with, or obtain an item in the game. Items are to be treated as Secret Powers. You may not talk about them until you have used them COMPLETELY up. You may not pretend you have used them completely up. You may not pretend you have an Item that you dont have. You may, however, pretend you have used a non-existing item all up.

Shields:
Some of you may start out with a shield. If you have a shield, it diminishes by 10% every day. If you are attacked, it is decreased by 40% If you survive an execution, it is decreased by 50%.

The Dead:
The dead may talk of the game ONLY in the commentary thread. No where else, this includes PMs, IMs or Email. They may not reveal any information that wasn't revealed on the main thread. They may also not post that they know someone is bad 'just because'. They need evidence supporting their theory based on any evidence given in the main thread. If any of these are violated, I will decide the consequences depending on the seriousness of the violation. This can vary from a simple warning to a ban from the next werewolf game.

The dead are also able to 'Possess' a player. Dead players may vote to possess alive players. When a live player is possessed, they lose any role abilities and weapons they have. Any Items are kept, however. If an innocent was possessed, they become a plain innocent. If a baddie is possessed, they remain a baddie, but without any powers. The baddie will not be able to level up either. To possess a player, more than 15 players must be dead and a 66% majority is required. This can only be done once. To vote to possess a player, simply post:

Possess: Insert Player Name Here

You cannot un-possess, all possess votes are carried on to the next day.

Inactiveness:
Two days without voting or sending lists without a PM to me as of why will make a replacement. If there are none on the waiting list however, that person has until I can find them a replacement to prove themselves active. If I cannot find a replacement for another day and night cycle, you will be modkilled.

General Rules:
1. Modkilled players may not post in the dead thread.
2. Do not quote anything from me that wasn't released in either the groupies thread and the main thread.
3. Do not quote PMs and Private Conversations in general.
4. You MAY quote from the groupies thread.
5. The groupies thread MAY quote from the main thread.
6. Dont be hurt if someone lies to you. It's part of the game.
7. Respect the players and the MC.
8. PM me if you are unsure about an action.
9. Violation of rules may result in a modkill.
Player List

(You may view the death post by clicking on the name of the deceased.)

Armi (Replaced by Kryscm) - Night 14, Shot, Evil Villan Apprentice
Asynchrony - Night 8, Mauled, Clue Holder
Blk Mage - Day 4, Executed, Blue Wolf
brett618 - Night 3, Shot, Sidekick
Chicken - Night 5, Violently Killed, Gypsy
DuckiesRule14 - Day 2, Shot, Pixie
garfield22222 - Night 9, Mauled, Clue Holder
gemma58 - Night 1, Violently Killed, Clue Holder
Grace - Day 11, Executed, One Wolf
graphitesmoothie - Day 2, Executed, Night 8, Ressurected, Vengeful Spirit - Day 10, Executed, Vodka Spirit
Icey - Day 15, Executed, Fairy converted to Violent Spirit
Ixistant - Survivor, Clue Holder, took role of Necromancer
jasminech - Night 3, Shot, Voracious Spirit
jetman6475 - Night 6, Poisoned, Night 7, Revived, Day 14, Executed, Mystic
jlt1990 - Survivor, Deputy
Kagemucha - Day 4, Mauled, Cowboy
Khaled - Survivor, Clue Holder
Kugetsu - Survivor, Wolfsbane Carrier
lackadazed - Day 9, Executed, Red Wolf
Lord_owlstar - Night 5, Shot, General Store Owner
mddrinker - Night 6, Mauled, Illusionist
Mike411 - Day 11, Executed, Two Wolf
notinuse - Day 13, Executed, Clue Holder
oogabooga - Day 13, Executed, Evil Villan
Pixalation - Survivor, Mason
Q77 - Night 4, Mauled, Treasure Hunter
revival_of_wiz_kid - Night 7, Mauled, Necromancer
Ryguy - Survivor, Sheriff
seashell2_js - Survivor, Bus Driver
sexysilver - Day 1, Shot, Detective
silverblade333 - Day 6, Executed, Violent Spirit
sirclucky - Day 7, Executed, Clue Holder
sirhatter (Replaced by yoshi4007) - Day 8, Executed, Clue Holder
syrik - Night 1, Mauled, Clue Holder
Twizzler0171 - Night 9, Violently Killed, Night 10, Ressurected, Night 12, Shot, Laziest Man in Town
YesItIsh - Day 12, Executed, Violent Spirit
WIS led a group of 36 through the veils of mist from a dark, forboding night. They were supposed to go to visit the national treasure, a rock shaped like Jerry Seinfeld that was called the "Hellonewman Rock". However, instead of taking a bus, WIS decided to save some money and walk the fourty-three kilometers there. The group was very, very unhappy with the decision.

They reached what looked like an abandoned town just when a cloud had blocked the last ray of light from the moon. The grim group looked about nervously, it seems like the place where people get killed by people with knife-fingers. However, WIS lit a match and held it up to a branch. Soon after, the branch caught on fire, and WIS led the group to explore the very old fasioned town.

When the group reached something that remotely resembles a town square, WIS commanded several of the group to get some firewood, they whined at this, not wanting to leave the big group. Without the firewood, the group sat alone in the dark, brightened only by the flickering flame of WIS's torch, when WIS suddenly had an idea. "Are you guys up for a story?"

--

This town wasn't named, it wasn't even on the map. However, it was not always a ghost town, but a happy little community like the kind you see in Harvest Moon games.

See, one day, the mayor suddenly died. He wasn't murdered with knife-fingers or Jerry Seinfeld comedy or anything, he simply had a heart attack. You see, the mayor was very, very obese. His wife, blaming herself for buying all the Krispy Kremes, hanged herself next to her husband. A series of events followed that to shake the entire community into chaos.

After the priest has buried husband and wife into one, very, very large coffin, (after cleaning the excrement left first) the townspeople had a new issue on their hands. Who was to be the new mayor? Admist all the chaos, one person stood up and took control of the town. Nobody knew his name, but everyone simply called him "Jim" because that's what it said on his nametag. "Jim" restored order to the town, and under his control, the town flourished and returned to normal again. In fact, things seem better off, Jim always seems to have money to help the townspeople, the crops grew better and there weren't any more storms. However, as time went on, the townspeople began to grow suspicious of "Jim", his everflowing cash and his nametag.

"Jim" was accused of witchery and was facing a very angry mob of townspeople, and they weren't just hungry and needed a Snickers too. "Jim" was very angry at this accusation, "I have given you all a great life, money, health and this is how you repay me?" A "Jim" said that, and as several townsfolk suspected that "Jim" wasn't his real name, something black and sinister rose up from the ground. It was like smoke, except cold... very, very cold. "Jim" cackled at the site, and vanished into the ground where the cold smoke had come from. It soon became apparent to the townspeople that the smoke wasn't smoke at all... they were spirits.

Somebody call the ghost busters.


Day 1 Begins

36 alive, 19 for majority, 27 for a lock.

Day 1 will end on March 18th
*tangos across the board*
For Being the first poster, sexysilver has recieved immunity in the first day execution.
D: *demands immunity from second day XD*
Freakin' cheapskate MCs. First we have Poogley which buys an item that are lives depended on from the dollar store, then we have WIS which didn't want to pay for a bus! What's next, Armi hiring bori plushies to guard the building all of us are in because they are cheaper than the real things?
Vote: Kuge

*cowers* He's evil.
*doesn't cower* He's evil.
So, why exactly are we killing people, cause your story has no reason for that WIS...... funny though. Oh and *Ahem* Silver is ebil =0.
The non-cowering one is obviously evil. Cowering is a surefire way to show innocence.
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