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I looked a few pages back and didn't find a thread on this, so I thought I'd go ahead and ask.

Right now I'm training my pet for the 200 strength boost. (OK, I'm planning on training her until she hits 160 on strength and defense and then labbing her until she has 200 hp.)

Her current stats:

Lvl : 80
Str : 158
Def : 119
Mov : 49
Hp : 167 / 160

Now I'm wondering what to do about that movement stat. I've never bothered training it in the past -- that's all from her last bout with the lab -- but with it becoming useful with new weapons, I'm wondering if it's now worth it to train it.

Problem is, there are no new weapons RIGHT NOW that require movement that I particularly want / can afford to use right now, and it would cost almost 1.5 million to train movement up to 160. I have the funds but I'm not sure it's worth it just in hopes that something I can afford and can't live without that needs movement will come out later, when I could aslo put that money towards a higher boost or a nifty new weapon that would take better advantage of all that defence than my current Leaf Shield. :-)

Also, I'm not uber-rich so there's a limit to how high I think I'll want to train on codestones... after a point (maybe 250 or so) I may just unleash the lab on her and not worry about staying balanced any more, which would certainly increase movement a lot.

Still, leaving one stat so far behind does just seem to be asking for trouble.

Another option is to split the difference, train movement to 100 or so, then just wait and see. It would at least decrease the cost of training it later if I ever want to.

Does anyone have advice? Are you guys training movement?
Don't train movement. Theres what, one or two weapons out right now that require it? It's not worth it... Just train your other stats and eventually from k-quest, faerie quest, lab etc. you'll get there. It's just not worth it to code stone train it Toungue
   Personally, I wouldn't bother to train movement at this point, given what you've said, and I'm one of the biggest champions of training there is.  I haven't trained movement since about my third month in Neopets when I finally started learning a little about things.  Of the "big three" items to train (strength, defense and hit points), defense is the hardest to acquire and keep, with hit points being the easiest (and cheapest) to come by and strength in the middle.  I'd advise continuing to train defense and strength exclusively at the schools, and I'd also suggest doing Kitchen Quests (when affordable - no penalty for not doing them), which will over time add hit points, MOVEMENT and levels to your pet's stats.   And of course you'll occasionally get the random even (Faerie quest, etc.) that will boost the stats further.  I agree that it SOUNDS like a prudent thing to do to train ALL stats, and maybe it will be.  Then again, Neopets has yet to give out Lost Desert Puzzle prizes, circulate several new weapons, come out with the Neoschool, revise incorrect spellings in item names and the like.  While they COULD come out with a ton of new stuff needing movement tomorrow, the track record suggest that it'll be a fairly long time coming.  As a point of reference, by NOT training movement, my pet has ended up with 500 movement - mainly as an unintended result of kitchen quests.
Ah, I should have mentioned in the original post: I have 4 pets, so I don't train with Kitchen Quests (though maybe there's a point beyond which it would become worth it even with 4 pets splitting the stats -- I haven't really thought about it).  That also botches Faerie Quests up a bit, too.

:shrug:  But I like my other three pets more than I like the Battledome, so I'm keeping them. :-)

My point being I'm unlikely to get substantial amounts of movement from anything but deliberately training it or the lab. And lab does boost movement a lot, I think I only got about, dunno, 30 movement points out of labbing 80 hps into her. So I'm not going to get substantial amounts of movement only labbing for 40 HP unless I do what I was suggesting and after a certain point forget about training and just let the lab run with her.
bgryph Wrote:Ah, I should have mentioned in the original post: I have 4 pets, so I don't train with Kitchen Quests (though maybe there's a point beyond which it would become worth it even with 4 pets splitting the stats -- I haven't really thought about it).  That also botches Faerie Quests up a bit, too.

:shrug:  But I like my other three pets more than I like the Battledome, so I'm keeping them. :-)
even without k-quests and other bonuses divided by 4...the agility won't be worth it in the end. there is a small chance TNTw ill make movement useful so I suggest not training it, because it is not useful now and chances are it won't help later.
VermontHermit Wrote:Then again, Neopets has yet to give out Lost Desert Puzzle prizes, circulate several new weapons, come out with the Neoschool, revise incorrect spellings in item names and the like.

i agree, since none of the new weapons have stocked yet. and they all look so cool :cry:
but it would be nice to think they were using their time trying to sort out the cookie grabber problem.Arrow the Chicken
Well, if you've relly got the np to waste, go for it. Or maybe just a little bit. I've been throwing a few points into my petps movement since I'm not training anything else right now. It'll probably just be a waste of np, but since I don't want to get anymore hp or defence for over a month, I can't do any K quests or lab. In general, I'd advise against it.
well. youre kind of in a position where youre never going to be a top pet with just 4 pets, no other way to put it, so train whatever you want, and i mean that in the nicest way possible. if you ever did stubmle upon a pile of cash, youd presumably start snegging at some point, or cool neggging, which would undoubtedly give your pet the movement points they need.

if you dont get there, train whatever is cheap and makes you happy. its supposed to be a fun game


on another note, take the value of some random stat point to you (level, hp, str, def, agility). and figure out the most youd be willing to pay for one random point. (lets just say its 16000)

divide that number by 10, add 2500 to it, and that should be your upper bound on k quests. so in the example above, your magic number would be 4100. For me, im willing to pay 100k per str, hp, or defense point, and as a result do anything under 27,500, and on rare exceptions will break my own rule.
sirhatter Wrote:well. youre kind of in a position where youre never going to be a top pet with just 4 pets, no other way to put it, so train whatever you want, and i mean that in the nicest way possible.

True. But you don't have to be trying to train a top pet to want to use the effort and NP you are investing in the wisest way possible. :-)

After reading all this I'm sort of leaning towards either not training it, or at least only training it a bit.

Thanks for the info about kitchen quests. Once I'm ready to go over 160 HP I'll investigate it some more.
sirhatter Wrote:divide that number by 10, add 2500 to it, and that should be your upper bound on k quests. so in the example above, your magic number would be 4100. For me, im willing to pay 100k per str, hp, or defense point, and as a result do anything under 27,500, and on rare exceptions will break my own rule.

100k / 10 = 10k + 2500 = 12500, where does 27500 come from?
for me different stats are more useful than other ones (for bgryph she has a 4/10 chance of getting what she deems a useful stat, since both movement and level are useful for her). for me movement and level are useless, so my odds of getting hp str or defense work out to 24% or 1/4

but i only have one pet, so that also changes the multiple still further
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